SynjoDeonecros
15th September 2015, 03:21 AM
Behold the majesty! (http://i.imgur.com/x44QvYT.png)
I love this deck. I've been a fan of the Beast-Warrior Phantom Beast cards ever since they were first released, and I've always wanted to make a decent deck out of them. When I discovered the infamous "Symbols of Rock-Lizard" combo on the wiki, I figured that would be the perfect option for me, but sadly, it was rough going with finding the right cards for its use. Fortunately, time went on and we eventually got a lot more support than I ever thought possible, and now we've got a boffo option amount for this deck type.
For those of you who don't know what a "Symbols of Rock Lizard" deck is, let me walk you through it: it begins with dumping a Rock-Lizard into your graveyard, then getting a Symbols of Duty and a Normal Monster (in this case Gazelle, the King of Mythical Beasts), or a Call of the Haunted, on the field, to summon back Rock-Lizard. Once that's accomplished, you battle monsters, killing them and netting an extra 500 damage to the opponent for each, and daring the opponent to try and get rid of it through their effects. They try to pop it, and BAM! Instant 2000 damage. The key is to keep pressure on the opponent, which is why multiples of Call and Symbols are needed, and why Moon Mirror Shield is there; with it equipped, there's no monster Rock-Lizard can't out-muscle for the extra 500 damage, and the opponent will be forced to waste their removal to get rid of it. True, it has to be destroyed and sent to the graveyard, so it's prone to banishment, spinning, bouncing, and whatnot, but with a deck full of Phantom Beasts, it's easy to get it back out once it's spun/bounced, I can side for banishing, and well... Raigeki is a staple, and Dark Hole at 2 and Ring of Destruction are a thing, so there really isn't as much to worry about it not being destroyed and sent to the graveyard as one might think. Ideally, I'd want Canistaur at 3 in this deck, since I can pick and choose which Phantom Beast to send to the grave with its effect, but since it's currently a Korean exclusive and likely won't be out for a while in the TCG, I'm forced to use Kuribandit, instead (not Mathematician, since it doesn't dump Rock-Lizard, which is important in this deck).
As I said, I really love this deck and the thought process behind it. It might not be the next killer meta for the game, but it gets the job done, methinks.
I love this deck. I've been a fan of the Beast-Warrior Phantom Beast cards ever since they were first released, and I've always wanted to make a decent deck out of them. When I discovered the infamous "Symbols of Rock-Lizard" combo on the wiki, I figured that would be the perfect option for me, but sadly, it was rough going with finding the right cards for its use. Fortunately, time went on and we eventually got a lot more support than I ever thought possible, and now we've got a boffo option amount for this deck type.
For those of you who don't know what a "Symbols of Rock Lizard" deck is, let me walk you through it: it begins with dumping a Rock-Lizard into your graveyard, then getting a Symbols of Duty and a Normal Monster (in this case Gazelle, the King of Mythical Beasts), or a Call of the Haunted, on the field, to summon back Rock-Lizard. Once that's accomplished, you battle monsters, killing them and netting an extra 500 damage to the opponent for each, and daring the opponent to try and get rid of it through their effects. They try to pop it, and BAM! Instant 2000 damage. The key is to keep pressure on the opponent, which is why multiples of Call and Symbols are needed, and why Moon Mirror Shield is there; with it equipped, there's no monster Rock-Lizard can't out-muscle for the extra 500 damage, and the opponent will be forced to waste their removal to get rid of it. True, it has to be destroyed and sent to the graveyard, so it's prone to banishment, spinning, bouncing, and whatnot, but with a deck full of Phantom Beasts, it's easy to get it back out once it's spun/bounced, I can side for banishing, and well... Raigeki is a staple, and Dark Hole at 2 and Ring of Destruction are a thing, so there really isn't as much to worry about it not being destroyed and sent to the graveyard as one might think. Ideally, I'd want Canistaur at 3 in this deck, since I can pick and choose which Phantom Beast to send to the grave with its effect, but since it's currently a Korean exclusive and likely won't be out for a while in the TCG, I'm forced to use Kuribandit, instead (not Mathematician, since it doesn't dump Rock-Lizard, which is important in this deck).
As I said, I really love this deck and the thought process behind it. It might not be the next killer meta for the game, but it gets the job done, methinks.