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Omegazero108
28th July 2016, 03:35 AM
Well, as the title says, I kinda wanted to try and make a YuGiOh game using RPG Maker VX Ace. But so far I admit to two major problems. While I can be decent at Deck Building, i'm pretty sure my deck recipes could use some improvement. The other problem is something I need to sort out elsewhere, but that's getting away from the point of this thread.

You see, I kinda wanted to share the Deck Recipes I was cooking up and see how they looked in the eyes of more seasoned YuGiOh players.

I'll post my first deck recipe which i'm kinda sure is a bit of an oddity, as I got the idea for it watching one of those scripted duels. (In particular, the Kaiba vs Pegasus duel)


The basic goal of this deck was to try and build a little something that could be considered a Pegasus Deck I suppose, using Wind-Up cards with Toon cards to combine the swarming potential of one with the high level power of the other. At the same time, I wanted this deck to be capable of Xyz Summoning multiple ranks of monsters.

Main Deck
-Monsters-
Toon Dark Magician x 2
Red Eyes Toon Dragon
Toon Cyber Dragon x 2
Toon Gemini Elf x 2
Wind-Up Knight x 3
Wind-Up Soldier
Wind-Up Shark x 2
Wind-Up Magician
Wind-Up Soldier
Wind-Up Rabbit x 2
Relinquished x 2

-Spells-
Pre-preparation of Rites
Instant Fusion
Legendary Wind-Up Key
Wind-Up Factory
Zenmailfunction
Comic Hand
Mimicat
Toon Table of Contents x 3
Toon Kingdom x 2
Black Illusion Ritual x 2
Rank-Up-Magic Astral Force
Rank-Up-Magic Limited Barian's Force

-Traps-
Overwind
Zenmairch
Zenmaiday
Toon Mask
Toon Briefcase
Mirror Force
Sandstorm Mirror Force
Interdimensinal Matter Transporter
Toon Defense

Extra Deck
Thousand Eyes Restrict
Gaia Dragon, the Thunder Charger
Mecha Phantom Beast Dracossack
Beatrice, Lady of the Eternal
Wind-Up Arsenal Zenmaioh
Castel, the Skyblaster Musketeer
Princess Cologne
Wind-Up Zenmaister
Wind-Up Zenmaines
Wind-Up Carrier Zenmaity

This deck was built for one of the antagonists. But rather than simply make a Vampire deck, I took inspiration from the Castlevania Franchise and built this. The only thing that might feel out of place in it is Starve Venom Fusion Dragon since said card isn't out in english yet. The Wicked Dreadroot is in this as I see him as something akin to the optional Superbosses of the Castlevania series.

Main Deck
-Monsters-
The Wicked Dreadroot
Vampire Genesis
Kasha
Doomkaiser Dragon/Assault Mode
Dark Armed Dragon
Red-Eyes B. Dragon
Summoned Skull
Meteor Dragon
Vampire Lord
Vampire Dragon
Shadow Vampire
Immortal Ruler
Double Coston x 2
Plague Wolf
Spirit Reaper x 2
Graveyard and the Hand of Invitation
Nightmare Horse x 2
Plaguespreader Zombie x 2
Pain Painter
Chaos Necromancer

-Spells-
Vampire Kingdom
Rank-Up-Magic Numeron Force
Book of Life
Overpowering Eye
Everliving Underworld Cannon
Pyramid of Wonders
Dark Eruption
Red-Eyes Fusion x 2
Polymerization

-Traps-
Vampire Shift x 2
Solemn Wishes
Nutrient Z
Rainbow Life
Robbin' Zombie

Extra Deck
Reaper on the Nightmare
Meteor B. Dragon
Archfiend Black Skull Dragon
Starve Venom Fusion Dragon
Crimson Knight Vampire Bram
Number 22: Zombiestein
Number 96: Dark Mist
Number C96: Dark Storm
Doomkaiser Dragon
Archfiend Zombie Skull

This deck was put together with a character who is passionate about mecha (Particularly Super Robots) in mind, so the bulk of this deck will be machine type cards.

Main Deck
-Monsters-
Super Quantum Red Layer
Super Quantum Green Layer
Super Quantum Blue Layer
Super Quantum Fairy Alphan
Stealthroid
Expressroid
Drillroid
Truckroid
Perfect Machine King
Machine King
Geargiano
Geargiano MkII
Geargiano MkIII
Machina Gearframe
Hyper Synchron
Kuriboh
Junkuriboh
Junk Synchron
Machina Sniper
Machina Soldier
Machina Defender
Commander Covington
Machina Force

-Spells-
Super Quantum Mecha Ship Magnacarrier
Machine Conversion Factory
Gravity Blaster
Break! Draw!
7 Completed
Machina Armored Unit
Polymerization
Limiter Removal
Swords of Revealing Light
Double Tool C&D

-Traps-
Geargia-Gear
Super Quantum Megasword - Magnaslayer
Time Machine
Mirror Mail
Call of the Haunted
Nutrient Z
Power Break

Extra Deck
Super Quantal Mech King Great Magnus
Super Quantal Mech Beast Magnaliger
Super Quantal Mech Beast Aeroboros
Super Quantal Mech Beast Ganpulse
Gear Gigant X
Geargiagear Gigant XG
Super Vehicroid - Stealth Union
Stardust Warrior
Power Tool Dragon
Power Tool Mecha Dragon

(V2 Update) This deck focuses on bringing together the Xyz Summoning potential of the 'Galaxy-Eyes Photon Dragon' and the Fusion and Synchro power of the 'Blue-Eyes White Dragon'. Perhaps ironically, one of this deck's main combos is Special Summoning 'Blue-Eyes Alternative White Dragon', then following by Special Summoning 'Galaxy-Eyes Photon Dragon' via 'Photon Sanctuary' then overlaying the two to Xyz Summon 'Galaxy-Eyes Cipher Dragon'. This deck's owner can be seen as borderline obsessed with the two cards that make the center of this deck's strategies; To the point he even employs a playset of both.

Main Deck
-Monsters-
Blue-Eyes White Dragon x 3
Blue-Eyes Alternative White Dragon
Galaxy-Eyes Photon Dragon x 3
Galaxy Knight
Paladin of White Dragon
Paladin of Photon Dragon
Assault Wyvern
Photon Crusher x 2
Galaxy Dragon x 2
Kaibaman x 2
Galaxy-Eyes Cloud Dragon
Dimension Wanderer
Maiden with Eyes of Blue
White Stone of Legend x 2

-Spells-
Burst Stream of Destruction
Photon Stream of Destruction
Neutron Blast
Polymerization
Overlay Regen
Photon Sanctuary
White Dragon Ritual
Luminous Dragon Ritual
Dragon's Fighting Spirit
Galaxy Expedition

-Traps-
Photon Current
Induced Explosion
Castle of Dragon Souls
Nutrient Z
Negate Attack
Mirror Force
Dragon's Rage

Extra Deck
Neo Blue-Eyes Ultimate Dragon
Blue-Eyes Ultimate Dragon
Blue-Eyes Twin Burst Dragon
Blue-Eyes Spirit Dragon
Azure-Eyes Silver Dragon
Stardust Spark Dragon
Galaxy Stealth Dragon
Galaxy-Eyes Cipher Dragon
Neo Galaxy-Eyes Photon Dragon
Galaxy-Eyes Full Armor Photon Dragon
Number 62: Galaxy-Eyes Prime Photon Dragon

Initially, this deck started out with the intent of becoming a Synchro-only deck focusing on summoning Ultimaya Tzolkin, but it grew into something more when I found 'Dystopia the Despondent'. So I combined my Ultimaya deck idea with some ideas from looking over Dystopia in the hopes of making a deck that could use both, and possibly benefit from the 'Chaos' Archeetype too.

Main Deck
-Monsters-
Dystopia the Despondent
Orichalcos Shunoros
Chaos Emperor Dragon - Envoy of the End
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Sacred Soldier
Swift Gaia the Fierce Knight
Chaos Sorcerer
Curse of Dragon
Alexandrite Dragon
Dunames Dark Witch
Obnoxious Celtic Guard x 2
Kuriboh
Winged Kuriboh x 3
Clear Kuriboh
Kuribohrn
Evil Thorn x 3
Barrier Resonator x 2

-Spells-
Flute of Summoning Kuriboh
Multiply
Gravity Axe - Grarl
Germ Infection
Gravity Blaster
Machine Conversion Factory
Vicious Claw
Sword of Dark Destruction
Dark Sphere

-Traps-
Number Wall x 2
Solemn Wishes
Imperial Custom
Storming Mirror Force
Mirror Force
Sandstorm Mirror Force
Call of the Haunted

Extra Deck
Ultimaya T'zolkin
Phantasmal Lord Ultimitl Bishbaalkin
Hot Red Dragon Archfiend King Calamity
Hot Red Dragon Archfiend Bane
Hot Red Dragon Archfiend
Stardust Spark Dragon
Black Rose Moonlight Dragon
Power Tool Mecha Dragon
Ancient Pixie Dragon
Black-Winged Dragon
Accel Synchron
Number 39: Utopia
Number 98: Dystopia
Number 13: Embodiment of Crime
Number 31: Embodiment of Punishment

This deck is for the protagonist of the project around the start of the game. Her signature cards here are 'Gameciel, the Sea Turtle Kaiju' and 'Lord Gaia the Fierce Knight'. Often will special summon Gameciel to her opponent's side of the field, then use Creature Swap to regain control of Gameciel.

Main Deck
Black Luster Soldier - Super Soldier
Gameciel, the Sea Turtle Kaiju
Lord Gaia the Fierce Knight
Curse of Dragonfire
Soul Tiger
Skilled Blue Magician
Beginning Knight
Griffore
Spear Dragon x 2
Hunter Dragon x 2
Tune Warrior
Quillbolt Hedgehog
Dreamsprite
Clear Kuriboh
Kuribohrn
Sphere Kuriboh
Relinkuriboh
Kuriboh
---
Kyoutou Waterfront
Umiiruka
Creature Swap
The Kaiju Files
Lightning Blade
Super Soldier Ritual
Gravity Axe - Grarl
Spell Absorption
Multiply
Detonate
---
Void Trap Hole
Trap Hole of Spikes
Giant Trap Hole
Interdimensional Matter Transporter x 2
Sandstorm Mirror Force
Spiritual Swords of Revealing Light
Curse of Anubis

Extra Deck
Sky Galloping Gaia the Dragon Champion
Ally of Justice Catastor

This deck recipe is actually one of a set of three that will involve the Cubic archetype and attempt to tell a story using the cards in each deck. Each holds a particular card that represents one member of an alliance set on conquering the world and reviving the Wicked Gods. This deck holds a 'Dark Magician' (Arkana's version of it) which represents a sorcerer who follows the orders of his master 'Darklord Desire', and has learned how to summon and control Cubic monsters. He is able to summon up to 'Crimson Nova the Dark Cubic Lord', but cannot fully control it. He thus subjugates a 'Black-Winged Dragon' to use it's power to ward off the side effects of 'Crimson Nova'.

Main Deck
-Monsters-
Crimson Nova the Dark Cubic Lord x 3
Dark Magician (Arkana)
Gandora-X the Dragon of Demolition
Hunter Dragon (Will look for another monster to sub for this one)
Duja the Meteoricubic Vessel
Indiora Doom Volt the Cubic Emperor
Vulcan Dragni the Cubic King x 2
Geira Gale the Cubic King x 2
Buster Gundial the Cubic Behemoth
Blade Garoodia the Cubic Beast x 2
Dark Garnex the Cubic Beast x 2
Vijam the Cubic Seed x 3
Marshmacaron x 3
Flamvell Guard

-Spells-
Dark Magic Veil
Dark Magic Attack
Cubic Wave x 3
Cubic Karma x 3

-Traps-
Magicians' Defense
Cubic Mandala x 3
Cubic Rebirth x 3
Unification of the Cubic Lords

Extra Deck
Crimson Nova Trinity the Dark Cubic Lord
Black-Winged Dragon

This Ancient Gear deck belongs to the main rival of the story. While Ancient Gear monsters serve as it's core, the deck was amplified by monsters which can deliver piercing battle damage. It's signature cards are 'Blue-Eyes Chaos MAX Dragon' and 'Ancient Gear Reactor Dragon', though the owner of this deck often prefers to use 'Reactor Dragon', saving 'Chaos MAX Dragon' for anyone who manages to bring down his ace in a brutal comeback.

Main Deck
-Monsters-
Ancient Gear Reactor Dragon
Ancient Gear Gadjiltron Dragon
Blue-Eyes Chaos MAX Dragon
Ancient Gear Golem
Blue-Eyes White Dragon
Darkness Destroyer
Ancient Gear Gadjiltron Chimera
Ancient Gear Hydra
Ancient Gear Beast
Ancient Gear Knight x 3
Ancient Gear Wyvern x 3
Ancient Gear Soldier
Ancient Gear Gadget x 3
Ancient Gear Box
Red Gadget
Green Gadget
Yellow Gadget

-Spells-
Geartown
Field Barrier
Spell Absorption
Chaos Form
Raregold Armor
Invigoration
Limiter Removal
Machine Duplication
Galaxy Cyclone
Ancient Gear Workshop
Ancient Gear Explosive
Ancient Gear Factory
Polymerization

-Traps-
Blazing Mirror Force
Barrel Behind the Door
Skull Dice x 2
Metamorphortress

Extra Deck
Ultimate Ancient Gear Golem

This deck is designed as part of the 'Legendary Duelist Simulator', which pits a challenger against the strongest decks that can be imagined. This deck is the third of the Legendary Duelists, and is based on the King of Games himself, Yugi. However, this deck is designed to use cards that Yugi Mutou and Atem, had used throughout the original series. One major card that stands out, is 'The Eye of Timaeus', which this deck incorporates for some amazing combos.

Main Deck
-Monsters-
Valkyrion the Magna Warrior
Legendary Knight Timaeus
Buster Blader
Palladium Oracle Mahad
Dark Magician
Swift Gaia the Fierce Knight
Dark Magician Girl
Curse of Dragonfire
Berfomet
Jack's Knight
King's Knight
Queen's Knight
Gazelle the King of Mythical Beasts
Obnoxious Celtic Guard
Alpha the Magnet Warrior
Beta the Magnet Warrior
Gamma the Magnet Warrior
Marshmacaron
Watapon
Kuriboh
Clear Kuriboh

-Spells-
Card of Sanctity
Swords of Revealing Light
Polymerization
Destruction Swordsman Fusion
The Eye of Timaeus
Fusion Recovery
Legend of Heart
Dark Magic Attack
Dark Burning Attack
Dark Burning Magic
Spiral Spear Strike

-Traps-
Mirror Force
Magic Cylinder
Shift
Magical Hats
Chain Destruction
Rope of Life

Extra Deck
Amulet Dragon
Dark Paladin
Sky Galloping Gaia the Dragon Champion
Dark Magician Girl the Dragon Knight
Chimera the Flying Mythical Beast

Another deck designed as part of the Legendary Duelist Simulator, this time based on Seto Kaiba and his Blue-Eyes White Dragon. This deck focuses on Kaiba's aggressive play-style, bringing high level monsters together with a deadly combination of spells and traps. Like Yugi's Destiny, this deck also uses one of three Legendary Dragons, in Kaiba's case, The Fang of Critias.

Main Deck
-Monsters-
Blue-Eyes Shining Dragon
Deep-Eyes White Dragon
Blue-Eyes Chaos MAX Dragon
Chaos Emperor Dragon, Envoy of the End
Blue-Eyes White Dragon x 3
Blue-Eyes Alternative White Dragon
Legendary Knight Critias
Vampire Lord
Kaiser Vorse Raider
Dark Blade
Assault Wyvern
Enraged Battle Ox
Paladin of White Dragon
Pitch-Dark Dragon
Peten the Dark Clown x 3

-Spells-
Neutron Blast
Burst Stream of Destruction
Card of Demise
Monster Reborn
Legend of Heart
The Fang of Critias
Polymerization
Fusion Recovery
Silent Doom
Soul Exchange
Shrink
White Dragon Ritual
Chaos Form
Dragon's Mirror

-Traps-
Shadow Spell
Negate Attack
Crush Card Virus
Tyrant Wing
Interdimensional Matter Transporter
Return from the Different Dimension

Extra Deck
Neo Blue-Eyes Ultimate Dragon
Blue-Eyes Ultimate Dragon
Blue-Eyes Twin Burst Dragon x 3
Tyrant Wing Dragon
Dark Blade the Dragon Knight
Doom Virus Dragon

The first deck introduced for the 'Legendary Duelist Simulator', based on Yugi's longtime friend, Joey Wheeler and his 'Red-Eyes B. Dragon'. Many of the cards incorporated into this deck work nicely with Wheeler's unpredictable Dueling Style, and his luck. This is also the first deck to incorporate one of the Legendary Dragons, in particular 'The Claw of Hermos'.

Main Deck
-Monsters-
Gilford the Lightning
Legendary Knight Hermos
Lord of the Red
Gearfried the Swordmaster
Red-Eyes B. Dragon
Red-Eyes Black Flare Dragon
Red-Eyes Archfiend of Lightning
Paladin of Dark Dragon
Goblin Attack Force
Panther Warrior
Gearfried the Iron Knight
Blue Flame Swordsman
Red-Eyes Retro Dragon
Rocket Warrior
Little-Winguard
Baby Dragon
Time Wizard
Copycat
Black Metal Dragon x 3

-Spells-
The Claw of Hermos
Legend of Heart
Red-Eyes Transmigration
Dark Dragon Ritual
Red-Eyes Fusion
Polymerization
Release Restraint
Salamandra
Roulette Spider
Graceful Dice
Dangerous Machine Type-6

-Traps-
Kunai with Chain
Skull Dice
Magical Arm Shield
Graverobber
Trap Hole of Spikes
Nutrient Z
Return of the Red-Eyes

Extra Deck
Archfiend Black Skull Dragon
Red-Eyes Black Dragon Sword
Thousand Dragon
Rocket Hermos Cannon
Time Magic Hammer


-Interdimensional Dragons: The Four Dimension Dragons of YuGiOh Arc-V will share a Pendulum deck that can play all four of them.
-Blazing Dogoran: The protagonist finds a second rival, who like her uses a Kaiju card, 'Dogoran, the Mad Flame Kaiju' in a FIRE-based deck designed to deliver as much burn damage as possible.
-Felgrand's Domain: A deck built around 'Divine Dragon Lord Felgrand', and cards like him that work their magic from the Graveyard.
-Crimson Dragon Lord: The theme of this upcoming deck is the Red Dragon Archfiend, and it's various forms.
-Eye of Osiris: A deck centered around summoning and protecting Slifer the Sky Dragon.
-Soul of Obelisk: A Pendulum-based deck focused on bringing out the full fury of Obelisk the Tormentor.
-Shrine of Ra: This deck will be based on both Odion's and Marik Ishtar's decks, and use all three forms of the Winged Dragon of Ra.
-Exodia Accel: One of three decks which use 'Exodia the Forbidden One'. This one however, combines Exodia with the aggressive playstyle found in the Speedroid Archetype.
-Exodia's Soul: The second deck with Exodia in it. However, this deck focuses instead on sending the Exodia cards to the Graveyard to amplify the power of 'Exodia Necross'
-Cursed Victory: This deck is all about alternate victory conditions, such as Exodia and the Destiny Board, and almost exclusively uses DARK Cards. It also will play host to one copy of each of the Wicked God Cards.

I'll update this thread with other decks if that isn't an issue.

Kindrindra
28th July 2016, 06:06 PM
A YGO game with RPG Maker? Impressive. Good luck!

First of all, you're going to want "Pre-Preparation of Rites"- It's a spell card that gathers both Ritual Monster and Ritual Spell in one go, easily pulling out Relinquished. For that matter, you may want another copy of Relinquished and another copy or two of "Black Illusion Ritual", if you don't mind not going singleton.

You could probably replace "Polymerization" and "Thousand-Eyes Idol" with "Instant Fusion", which lets you get out Restrict for free, for the cost of it dying at the end of the turn. Alternatively, consider "Fusion Conscription", a powerful card that lets you pull any named Fusion Material straight from the Deck (in this case, Relinquished or Thousand-Eyes Idol, which also gives your Ritual Summon even more consistency).

You could probably replace the "Draining Shield"s with any of the Mirror Force cards ("Storming Mirror Force", "Drowning Mirror Force", and "Sandstorm Mirror Force" are standouts, and the original "Mirror Force" pulls its own weight while holding nostalgia value) or "Dimensional Prison". "Dark Mirror Force" is probably not worth it.

Next, you'll probably want 2 more copies of "Toon Table of Contents" to increase the Deck's consistency. Being able to add any Toon card of your choice to your hand is extremely powerful, especially since you can adapt it to your present situation. Similarly, you may want another "Toon Dark Magician"s (perhaps in place of Attack Force and/or Mermaid?), and a "Toon Dark Magician Girl", since unlike the other Toons she can attack the turn she's Summoned. If you do add another Dark Magician, "Sacred Sword of Seven Stars" is an option for draw power.

The Wind-Up portion of the deck seems extremely solid, although I'm not an expert on the deck. If you do keep Mermaid or Attack Force, you'll probably want to add more Rank 4 Xyz. "Castel, the Skyblaster Musketeer" is of course always a solid choice. Since you've got Xyz of multiple Ranks, a Rank-Up-Magic could be an option... But I recall one of the Wind-Up Traps has a built-in Rank-Up effect so it may be unnecessary. But if you do decide to go with it, "Rank-Up Magic: Astral Force" can make Zenmaioh into "Mecha Phantom Beast Dracossack", and would allow you to include other generic Xyz as ways to get to higher Ranked equivalents (Such as "Princess Cologne" to get to "Beatrice, Lady of the Eternal"). "Rank-Up-Magic: Limited Barian's Force" is also an option to turn your Rk4s into Rk5s (which can make for crazy plays by shooting off multiple effects in one turn).
Unfortunately, both are rather tied to ZeXal lore-wise, so if you're including ZeXal characters you may want to save the Rank-Up-Magics for their decks.


Have to bolt for now, but looking forwards to seeing what other decks you've come up with!

Omegazero108
28th July 2016, 09:57 PM
Thanks a bunch for those suggestions. Especially 'Instant Fusion'. That card gave me an idea for a simple yet effective combo. I'll get to work updating this first deck so it should look a bit better when yu get back.

Omegazero108
31st July 2016, 04:00 AM
Having taken a few days to edit in some decks, I have about 5 more deck recipes up if anyone wants to look.