View Full Version : Felgrand Synchro

28th July 2016, 04:58 PM

Dragon Core Accursed x1
Galaxy Serpent x2
Red-Eyes Darkness Metal Dragon x1
Felgrand x2
Dragon Spirit of White x1
Arkbrave x2
Tefnuit x3
Eset x1
Paladin x3
Guardian x2
Gem-Knight Lazuli x2
Revival of the Dragon Lords x3
Raigeki x1
Hieratic Convocation x3
A Wingbeat of Giant Dragon x1
Reinforcement ofthe Army x1
Dragon Shrine x3
Soul Charge x1
Brilliant Fusion x3
Dragon's Ravine x2
Solemn Strike x2

Gem-Knight Seraphanite x2
Assault Blackwing - Onimaru the Thunbolt x1
Ultimaya Tzlolk'in x1
Phantasmal Lord Ultimitl Bishbaalki x1
Chaofeng, Phantom of Yang Zing x1
Beelze of Diabolic Dragons x1
Crystal Wing Synchro x1
Scarlight Red Dragon Archfiend x1
Odd-Eyes Meteorburst Dragon x1
Clear Wing Synchro x1
Black Rose Moonlight Dragon x1
Coral Dragon x1
Titanic Hope Galaxy x1
Divine Dragon Knight Felgrand x1

The general idea of this deck is to abuse multiple dragon-type Synchro engines alongside the Felgrand Dragon-type support.

Dragon's Core is all about Ultimaya, and is easy to bring out using Hieratic + Paladin/Guardian of Felgrand.

Otherwise, I think the deck choices are pretty much self explanatory, let me know what you think!

28th July 2016, 05:17 PM
Could throw an Ancient Fairy in the extra. Brilliant (using Galaxy Serpent) is a 1 card summon for her and you get to use Ravine twice if you have that as well. Also, she can special summon Paladin and Guardian from your hand setting up their revive effects. (not sure what to take out for her though)

29th July 2016, 01:20 AM
Could probably drop Chaofeng for Ancient Fairy. With no Wyrms in the deck, its only real use is its floating effect to search a Tuner. You could probably also drop a Seraphinite or the Onimaru for Hot Red Dragon Archfiend Bane, who can drop two Galaxy Serpents with its on-battle-damage effect to potentially Synchro into a King Calamity with a revived Scarlight.