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Thread: "Pure" Hand Deck

  1. #1
    Registered User SynjoDeonecros's Avatar
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    "Pure" Hand Deck



    Just thought it would be funny and challenging to make a "pure" Hand deck. Main strategy is continuously cycling through the Hands for field control and for Xyz spamming.
    Last edited by SynjoDeonecros; 3rd February 2016 at 05:01 AM.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

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    Registered User Dyson Sphere's Avatar
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    do we have a girag fan here?
    you think you can beat me, I'm a giant frickin satellite bigger than the sun, your move

  3. #3
    Registered User SynjoDeonecros's Avatar
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    A little. Actually, I mashed the Hands with the Bounzers a long while back, and the combo just stuck with me ever since (even got fan art of it drawn), so I wanted to try and recreate some of that by making a purish Hand deck that can compete with the meta (since Bounzers stand no chance whatsoever, even with the Hands).
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  4. #4
    Registered User Jakinus's Avatar
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    You could add hand traps, get it?
    ...
    .....
    ..........okay, I'll go away
    Donīt forget to have fun and ENJOY.

  5. #5
    Registered User SynjoDeonecros's Avatar
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    How viable are the hands, anymore? I heard that Fire Hand isn't that good, due to popping monsters not being all that great, but it can be a decent second-turn out to Rafflesia, and Ice Hand can pop backrow and scales, which makes it the better of the two...
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  6. #6
    Registered User ScionStorm's Avatar
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    Too bad Comic Hand wouldn't work with a Hand deck. Hand Destruction could work with the theme for draw power with Hand in it's name.

  7. #7
    Registered User LolsterXD97's Avatar
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    And "The Judgement Hand"? It works with Rescure Rabbit, ROTA and Unexpected Dai, while you can also add some Rank 3 (and with all that Deck shuffling you can also recover the Hands for latter).
    Last edited by LolsterXD97; 3rd February 2016 at 03:10 PM.

  8. #8
    Registered User SynjoDeonecros's Avatar
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    Eh, Judgement Hand would've been better if it were level 4, honestly.

    Until Rocket Hand comes out, I'm forced to use Blast with Chain. I hope that doesn't make too much of a difference, but I'll use them as proxies for Rocket Hand when playing for funsies to test out.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  9. #9
    Registered User SynjoDeonecros's Avatar
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    So, since I have the cards laying around, here's my version of Hand Traptrix. Which deck do you think I should use?
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  10. #10
    Registered User SynjoDeonecros's Avatar
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    Can one make a Hand Traptrix deck work without the inclusion of Artifacts?
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

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