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Thread: Official Create-a-Card Thread

  1. #1971
    Registered User Ziz's Avatar
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    @ScionStorm
    003's ATK/DEF?

    Quote Originally Posted by Indytotof View Post
    Once per turn, each time a Spell card is activate
    These two clauses contradict each other
    Quote Originally Posted by Indytotof View Post
    (3) When this card leave the field: you can Special Summon 1 Level 8 or 9 DARK Dragon-Type Fusion Monster from your Extra Deck, ignoring its summoning conditions (this Special Summon is always treated as a Fusion Summon).
    First! of the Dragons! I love that card!
    Last edited by Ziz; 5th July 2016 at 09:49 AM.

  2. #1972
    Registered User Indytotof's Avatar
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    Effect fixed.

  3. #1973
    Registered User ScionStorm's Avatar
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    Quote Originally Posted by Ziz View Post
    @ScionStorm
    003's ATK/DEF?
    Knew I was forgetting something. I added them now.

  4. #1974
    Registered User Ziz's Avatar
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    Target 1 "Stranj King" you control; during each Battle Phase this turn, it can attack all monsters your opponent controls once each, also if it attacks an opponent's monster, at the start of the Damage Step, banish that opponent's monster.

    Last edited by Ziz; 5th July 2016 at 10:12 AM.

  5. #1975
    Registered User SynjoDeonecros's Avatar
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    Parodius
    Field Spell
    Effect: Once per turn, you can do either of the following things:

    1. Special Summon 1 "Aitsu", "Koitsu", "Doitsu", or "Soitsu" from your hand, deck, or Gravearyd.
    2. Equip 1 Fairy-Type Union monster from your hand to an appropriate target you control.

    Union Boost
    Continuous Spell
    Effect: Level 5 and higher Union monsters can be Normal Summoned/Set without Tribute, but they cannot activate their effects, that turn.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  6. #1976
    Registered User King's Avatar
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    Chaos Crux Raging Dragon
    DARK/Level 8
    Dragon/Fusion/Effect
    ATK/3000 DEF/2000
    (This Card is Never Treated as a "Chaos" Card)
    1 DARK Monster + 1 Monster with 2000 or more ATK
    This card must attack if able. When this card attacks a Monster: Change that Monster to Face-Up Attack postion. When this card Destroys a Monster by battle Inflict 1000 Damage to your opponent.
    Last edited by King; 6th July 2016 at 12:48 AM.

  7. #1977
    Registered User ScionStorm's Avatar
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    Quote Originally Posted by King View Post
    Chaos Crux Raging Dragon
    DARK/Level 8
    Dragon/Fusion/Effect
    ATK/3000 DEF/2000
    1 DARK Monster + 1 Monster with 2000 or more ATK
    This card must attack if able. When this card attacks a Monster: Change that Monster to Face-Up Attack postion. When this card Destroys a Monster by battle Inflict 1000 Damage to your opponent.
    Why not a Ritual monster? Then it can be used with Chaos Form. ;P

  8. #1978
    Registered User King's Avatar
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    Quote Originally Posted by ScionStorm View Post
    Why not a Ritual monster? Then it can be used with Chaos Form. ;P
    The card Japanse name doesn't contain "Kaosu", but even if the card was indeed a "Chaos" card, would players able to use this along Chaos MAX ? Because this can't even make a Scratch on Chaos MAX. Also this gave me idea for an Archetype.
    Last edited by King; 6th July 2016 at 01:08 AM.

  9. #1979
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    Decided to make some cards based on an interesting idea a friend of mine had.


    Malfunctioning Machine Fridge
    Water/Level 4
    Machine/Effect
    ATK/1600 DEF/1200
    If this card is summoned: you can add 1 "Malfunctioning Machine" monster from your deck to your hand; banish 2 cards you control. You can draw 1 card; banish 2 random cards from your hand. You can only activate each effect of "Malfunctioning Machine Fridge" once per turn.

    Malfunctioning Machine Heater
    Fire/Level 4
    Machine/Effect
    ATK/1800 DEF/600
    If this card is summoned: you can special summon 1 "Malfunctioning Machine" monster from your hand or graveyard; your opponent draws 1 card. If this card is sent to the graveyard: you can add 1 "Malfunctioning" spell/trap card from your deck to your hand; send all monsters you control to the graveyard. You can only activate each effect of "Malfunctioning Machine Heater" once per turn.

    Malfunctioning Machine Lamp
    Light/Level 1
    Machine/Tuner/Effect
    ATK/0 DEF/0
    You can destroy this card and special summon 1 "Malfunctioning Machine" monster from your deck; return all cards you control to the deck. If this card is used for a synchro summon: you can destroy 1 card your opponent controls; return all cards in your graveyard to the deck. You can only activate each effect of "Malfunctioning Lamp" once per turn.

    Malfunctioning Machine Android
    Light/Level 5
    Machine/Synchro/Effect
    ATK/2500 DEF/2300
    You can destroy 2 cards your opponent controls; Banish this card. You can only activate this effect once per turn.

    Malfunctioning Machine AI
    Dark/Level 9
    Machine/Synchro/Effect
    ATK/3000 DEF/2700
    If this card is synchro summoned: you can banish 3 cards your opponent controls; banish all Xyz, Synchro, Fusion and Ritual monsters from your hand, field, graveyard, deck and extra deck. You can only activate this effect once per turn.

    Malfunctioning Pandemonium
    Normal Spell
    Switch the ATK and DEF of all monsters on the field; return 1 card in your hand to the bottom of the deck. You can draw 1 card and banish this card; banish all cards from your graveyard. You can activate one effect of "Malfunctioning Pandemonium" per turn, and only once that turn.

    Malfunctioning Recall Center
    Field Spell
    Negate the effects of all other "Malfunction" cards on your side of the field and in your graveyard. This card cannot be targeted by card effects during your turn. During the end phase: banish 1 card from your hand or destroy this card.

    Malfunctioning Power Line
    Normal Trap
    When a "Malfunctioning Machine" monster you control battles: make the ATK of that monster equal to the attack of one monster your opponent controls; return 1 card you control to the deck.

  10. #1980
    Registered User Destiny91's Avatar
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    Assault Blackwing - Onimaru the Thunderbolt (How it should have been)
    DARK/Level 12/Winged-Beast/Synchro/Effect
    3000/3000
    1 Tuner 1 or more non-Tuner monsters.
    You can only use the (3) effect of "Assault Blackwing - Onimaru the Thunderbolt" once per turn.
    (1)This card is unaffected by your opponent's Monsters Effects.
    (2)During either player's Battle phase, if this card battles a monster, it gains 1000 ATK for each time a Synchro Summon was performed during this turn (including Synchro Summons during the turn this card was Synchro Summoned), during damage calculation only.
    (3)If this Synchro Summoned card leaves the field, you can target 1 Level 8 or lower DARK Synchro monster in your graveyard: Special Summon it.



    Assault Blackwing - Kusanagi the Gathering Storm
    DARK/Level 9/Winged-Beast/Synchro/Effect
    3000/2000
    1 Tuner 1 or more non-Tuner monsters.
    You can only use the (3) effect of "Assault Blackwing - Kusanagi the Gathering Storm" once per turn.
    (1)This card gains 1000 ATK for each Synchro monster that was used as a Synchro material to Synchro Summon this card.
    (2)If this card attacks a DEF position monster, inflict Piercing Battle damage to your opponent.
    (3)If this card leaves the field, you can add 1 Level 4 or lower "Blackwing" monster from your deck to your hand.
    Last edited by Destiny91; 6th July 2016 at 04:52 PM.


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