I'm a bit curious about the decision to make it LIGHT/Thunder which becomes WATER/Aqua, rather than the reverse (a WATER/Aqua that becomes LIGHT/Thunder), due to how the "Watt" searchers look by archetype (the only time their Type becomes important is when they're on the field, interestingly) and Swap Frog's (non-bouncy) effect works with WATER monsters; was there a reason you chose to rig it the one way rather than the other?
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