Superspy Agent 001
EARTH *
[Warrior/Effect]
You can pay 500 Life Points to shuffle this card in your hand face-up into your opponent's Deck. When this card is drawn by your opponent or added to their hand: inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Defense Mode, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: Add the top card of your opponent's Deck to your hand. This monster can attack your opponent's Life Points Directly. If this card is destroyed, you can shuffle 1 "Superspy" monster from your Graveyard into your Deck.
ATK 500/DEF 800
Superspy Agent 002
LIGHT **
[Warrior/Flip/Effect]
Flip: Shuffle this card face-up into your opponent's Deck. When this card is drawn by your opponent or added to their hand: Inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Defense Position, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: your opponent must reveal all cards in their hand, then you may select 1 and add it to your hand. During your opponent's turn, you can discard a "Superspy" card to flip this card face-down. If this card is destroyed, you can add 1 "Superspy" Spell or Trap card from your Deck to your hand.
ATK 700/DEF 900
Superspy Agent 003
WIND ***
[Warrior/Flip/Effect]
Flip: Shuffle this card into your opponent's Deck. When this card is drawn by your opponent or added to their hand: Inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Defense Position, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: target up to 2 Spell/Trap cards your opponent controls and add them to your hand. During your opponent's turn, you can discard a "Superspy" card to flip this card face-down. If this card is destroyed, you can add 1 "Superspy" monster from your Deck to your hand.
ATK 1000/1050
Superspy Agent 004
WATER ****
[Warrior/Flip/Effect]
Flip: Shuffle this card face-up into your opponent's Deck. When this card is drawn by your opponent or added to their hand: Inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Defense Position, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: your opponent must discard their hand and then draw 2 cards. During your opponent's turn, you can discard a "Superspy" card to flip this card face-down. If this card is destroyed, you can shuffle up to 2 "Superspy" monsters in your Graveyard into your opponent's Deck and if you do, your opponent draws 1 card.
ATK 1400/DEF 1250
Superspy Agent 005
FIRE *****
[Warrior/Effect]
This monster is Normal Summoned without using tributes. A player must destroy 1 monster on the field before Summoning this monster. If this monster is in your Graveyard, you can pay 500 Life Points to shuffle it into your opponent's Deck. When this card is drawn by your opponent or added to their hand: Inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Attack Position, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: Send the top card of your opponent's Extra Deck to the Graveyard, that card cannot be Special Summoned until your opponent's next End Phase. If this card is destroyed, Special Set one "Superspy" monster in your Graveyard.
ATK 1900/DEF 1500
Superspy Agent 006
DARK ******
[Warrior/Effect]
This monster is Normal Summoned without using tributes. A player must destroy 1 monster on the field before Summoning this monster. If this monster is in your Graveyard, you can pay 500 Life Points to shuffle it face-up into your opponent's Deck. When this card is drawn by your opponent or added to their hand: Inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Attack Position, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: Add cards in your opponent's Graveyard to your Graveyard equal to the number of "Superspy" cards in your Graveyard (max. 5), then your opponent draws 1 card. If this card is destroyed, add the top card of your opponent's Extra Deck to your Extra Deck (face-up).
ATK 2500/DEF 1800
Superspy Agent 007
LIGHT*******
[Warrior/Effect]
This monster is Normal Summoned without using tributes. A player must destroy 2 monsters on the field before Summoning this monster. If this monster is in your Graveyard, you can pay 500 Life Points to shuffle it into your opponent's Deck face-up. When this card is drawn by your opponent or added to their hand: Inflict 500 damage to their Life Points and they must immediately Special Summon this monster to your side of the field in Attack Position, if possible. A player that Special Summons this monster may not Normal Summon this turn. When this monster is Summoned by a "Superspy" card effect: You can Special Summon 1 monster in either player's Graveyard, then your opponent draws 1 card. If this card is destroyed, inflict 500 damage to your opponent's Life Points and then Banish the top card in your opponent's Extra Deck face-down. This card cannot attack your opponent directly (this effect cannot be negated).
ATK 3200/DEF 2150
Superspy Master
WIND ********
[Warrior/Effect]
This monster is Normal Summoned without using tributes. You must destroy 2 monsters you control before Summoning this monster. Once per turn, you can discard this card to Banish 1 face-up "Superspy" card in your Deck. You can pay 500 Life Points to add this card in your Graveyard to your hand during your End Phase. When this monster is Summoned by a "Superspy" card effect: Your opponent must search their Deck for face-up "Superspy" monsters, shuffle their Deck and then place them on top of the Deck in any order. If this card is destroyed, inflict 1000 damage to your opponent's Life Points. This card cannot attack directly(this effect cannot be negated).
ATK 4000/DEF 2550
Bookmarks