Rose Angel
EARTH / Level 1 / Fairy / Effect
ATK 400 / DEF 400
If you control a "Black Rose" monster, you can Special Summon this card from your hand or Graveyard, but banish it when it leaves the field. Quick Effect: You can discard this card, then target 1 "Black Rose" monster you control; until the end of this turn, it cannot be destroyed by card effects. You can only use this effect of "Rose Angel" once per turn.
Sunfire Blossom
FIRE / Level 1 / Plant / Tuner / Effect
ATK 100 / DEF 100
Once per turn: You can increase the Level of all Plant monsters you currently control by 1. You cannot use Plant monsters you control as Material for a Summon during the turn you activate this effect, except for a Synchro Summon.
Stardust Soul Dragon
WIND / Level 8 / Dragon / Synchro / Tuner / Effect
ATK 2500 / DEF 2000
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Stardust Dragon" while it is on the field or in the Graveyard. While you control another face-up Tuner monster, this card is not treated as a Tuner monster. Once per turn, when your opponent activates a Spell or Trap Card or a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it, also your opponent cannot activate cards or effects with the same name as that card until their next Standby Phase.
Scarlight Red Dragon Archfiend
DARK / Level 8 / Dragon / Synchro / Effect
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while it is on the field or in the Graveyard. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.
Sunfire Black Rose Dragon
FIRE / Level 7 / Dragon / Synchro / Effect
ATK 2400 / DEF 2000
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Black Rose Dragon" while it is on the field or in the Graveyard. When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of FIRE monsters used for this card's Synchro Summon; destroy them. Once per turn: You can banish 1 Plant monster from your Graveyard; until the End Phase, this card gains ATK equal to the banished monster's ATK.
Shining Ancient Fairy Dragon
LIGHT / Level 7 / Dragon / Synchro / Effect
ATK 2100 / DEF 3000
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Ancient Fairy Dragon" while it is on the field or in the Graveyard. When this card is Synchro Summoned: You can add 1 Field Spell Card from your Deck to your hand. Once per turn: You can gain 500 LP for each face-up Spell and Trap Card on the field.
Super Power Tool Dragon
EARTH / Level 7 / Machine / Synchro / Effect
ATK 2300 / DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Power Tool Dragon" while it is on the field or in the Graveyard. When this card is Synchro Summoned: You can add 1 Equip Spell Card from your Deck to your hand. Once per turn: You can target cards your opponent controls, up to the number of Spell and Trap Cards equipped to this card; destroy them.
Clear Mind
Normal Spell Card
If the only card you control is a Level 8 "Stardust" Synchro Monster: You can Special Summon as many "Power Tool" Synchro Monsters and/or Level 7 or 8 Dragon Synchro Monsters from your Graveyard as possible. They have their effects negated, their ATK and DEF become 0, and their Levels are halved. If a monster you controlled at the resolution of this card leaves the field, banish it.
Accel Synchro
Quick-Play Spell Card
If you control a Tuner Synchro Monster: Halve the Level of every Synchro Monster you control, and if you do, immediately after the resolution of this effect, Synchro Summon 1 Synchro Monster, using only Synchro Monsters you control.
Double Ripple
Normal Spell Card
Banish 2 monsters you control whose total Levels equal 7 (1 Tuner and 1 non-Tuner); Special Summon from your Extra Deck 1 Level 7 "Ancient" Synchro Monster and 1 Level 7 "Power Tool" Synchro Monster in Defense Position. You cannot Special Summon monsters during the turn you activate this card, except Synchro Monsters. You can only activate 1 "Double Ripple" per turn.
Synchro Legacy
Normal Trap Card
If an opponent's monster declares a direct attack and you control no monsters: You can banish 1 Level 8 or higher Synchro Monster from your Graveyard, then target 1 Level 7 or lower Synchro Monster with the same Type in your Graveyard; Special Summon it, and if you do, make it the attack target and perform damage calculation, also the attacking monster loses ATK equal to the ATK of the Synchro Monster banished by this card's effect.
Burning Soul
Normal Trap Card
If you control a "Red Dragon Archfiend" monster, or a Synchro Monster that used a "Red Dragon Archfiend" monster as Synchro Material, you can activate this card from your hand. Target 1 card in your Graveyard, except "Burning Soul", that was sent there this turn; add it to your hand. If it is a Normal Trap Card, you can activate it from your hand this turn.
Burning Rebirth
Normal Trap Card
Tribute 1 Level 8 or higher Synchro Monster; Special Summon 1 Level 8 "Red Dragon Archfiend" monster from your Graveyard in Attack Position, then equip it with this card. When this card leaves the field, destroy it. When it leaves the field, destroy this card. You can discard 1 monster, then banish this card (Quick Effect); Special Summon the monster Tributed to activate this card from your Graveyard.
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