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Thread: Official Create-a-Card Thread

  1. #2621
    Registered User Erickdsl's Avatar
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    Wicked Sculptor Agonistes
    8
    LIGHT
    2900 / 2900
    [Fiend/Ritual/Effect]
    You can Ritual Summon this card with "Dreadful Souls". When this card is Ritual Summoned: Declare 1 Type and 1 Attribute; While this card is face-up on the field all monsters become that Type and Attribute.
    1 - While this card is face-up on the field, the name of all monsters your opponent controls become "No Name".
    2 - Once per turn, during your Main Phase: You can target 1 monster on the field; Send 1 monster from your deck to the GY; The name of that monster is also treated as the name of the sent monster and it gains that monster's effects.
    3 - Once per turn (Quick Effect) you can declare 1 card name; While this card is face-up on the field, all cards you control are unnafected by your opponent's cards with the same name as the declared card;

    Dreadful Souls

    Ritual Spell
    This card is used to Ritual Summon "Wicked Sculptor Agonistes". You must also Tribute monsters from your hand or field whose total levels equal 8. If your opponent controls 2 or more monsters with the same name, you can also send fiend monsters from your deck to the GY. During your Main Phase, except the turn this card was sent to the GY, you can shuffle this card into the deck; Add 1 fiend monster from GY to your hand.

    Chronomachine T
    LINK 3
    Arrows: Bottom, Bottom-Left, Left
    FIRE
    2400 ATK
    [Machine/Link/Effect]
    2+ Monsters that were Special Summoned from different places.
    Once per turn (Quick Effect) you can make both players shuffle all cards in their hands into the deck, then draw the same number of cards. Monsters this card points to can activate their effects as Quick Effects. During either player's End Phase: you can return this Link Summoned card to the extra deck; Both players Special Summon as many monster from their GY that were destroyed on the field by battle or card effect this turn as possible.

  2. #2622
    Registered User ScionStorm's Avatar
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    Quote Originally Posted by Sanokal View Post
    Just saying, but according to the manga, Dark Energy IS Negative Energy Generator. That's why Megamorph is there; Kaiba used a similar card in the manga.
    Negative Energy Generator was an invented card for the anime to replace Dark Energy since it had already come out in the OCG with a different effect. It was given an entirely different artwork in addition to a different name to distinguish it from the other card. Anyway, Chasm of Spikes was made into a real card, and despite having an entirely different effect and artwork, it shared its manga name with Trap Hole.

  3. #2623
    Registered User ScionStorm's Avatar
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    Duelist Kingdom Deck
    25AK-A00 Magical Trick Mirror
    Trap

    Activate when an opponent's monster declares and attack: Banish 1 Spell card in your opponent's GY; this card's activated effect becomes that card's activated effect.
    Spoiler Alert!

    01- Blue-Eyes White Dragon(x3) (1st, 2nd, and 3rd OCG artworks)
    02- Battle Ox
    03- Mystic Horseman
    04- Hitotsu-Me Giant
    05- Grappler
    06- Judge Man
    07- La Jinn the Mystical Genie of the Lamp (2nd Artwork)
    08- Rude Kaiser
    09- Ryu-Kishin
    10- Ryu-Kishin Powered
    11- Saggi the Dark Clown
    12- Sword Stalker
    13- Vorse Raider
    14- The Wicked Worm Beast
    15- Lord of D.
    16- Vampire Lord
    17- Kaiser Vorse Raider
    18- Cyber Jar
    19- Enraged Battle Ox
    20- Cyburnetic Cyclopean
    21- Ms. Judge
    22- Ancient Lamp

    23- Polymerization (1st Artwork)
    24- De-Spell
    25- Mesmeric Control
    26- Monster Reborn
    27- Dark Energy (x2)
    28- Megamorph
    29- Stop Defense
    30- The Flute of Summoning Dragon
    31- Burst Stream of Destruction

    32- Shadow Spell
    33- Negate Attack
    34- Crush Card Virus
    35- Gift of the Mystical Elf (x3)


    36- Rabid Horseman (new Alt. Artwork)
    37- Blue Eyes Ultimate Dragon (1st Artwork)


    Battle City Deck
    25AK-B00 Spell Sanctuary
    Continuous Spell

    Both players add 1 Spell card from their Deck to their hand but those cards cannot be activated this turn. During each player's turn: The turn player's opponent can activate 1 Set Spell card on their own field. The effects of "Spell Sanctuary" can only be used once per turn.

    Spoiler Alert!

    01- Blue-Eyes White Dragon (x3) (4th, 5th and 6th Artworks)
    02- Gadget Soldier
    03- Saggi the Dark Clown (brand new Alt. Artwork)
    04- X-Head Cannon
    05- Y-Dragon Head
    06- Z-Metal Tank
    07- Des Feral Imp
    08- Blade Knight
    09- Pandemic Dragon
    10- Kaiser Sea Horse
    11- Peten the Dark Clown
    12- Giant Germ
    13- Familiar Knight
    14- Mosaic Manticore
    15- Heavy Mech Support Armor
    16- Heavy Mech Support Platform

    17- Monster Reborn
    18- Polymerization (2nd Artwork)
    19- Absorb Spell
    20- Card of Demise
    21- Cost Down
    22- Enemy Controller
    23- Fiend's Sanctuary
    24- Lullaby of Obedience
    25- Ring of Defense
    26- Shrink
    27- Silent Doom
    28- Soul Exchange
    29- Nobleman of Crossout
    30- Mystical Space Typhoon
    31- Card of Sanctity
    32- Union Hanger

    33- Virus Cannon
    34- Crush Card Virus (2nd Artwork)
    35- Final Attack Orders
    36- Ring of Destruction
    37- Union Scramble
    38- Deck Devastation Virus

    39- Blue-Eyes Ultimate Dragon (2nd Artwork)
    40- XY-Dragon Cannon
    41- XYZ-Dragon Cannon


    Grand Championship Deck
    25AK-C00 Wish of Final Effort
    Trap

    Activate when a monster you control is destroyed and sent to the GY: Increase your LP by the ATK of that monster in the GY. Only 1 "Wish of Final Effort" can be activated per turn.

    Spoiler Alert!

    01- Blue-Eyes White Dragon (x3) (7th, 8th and brand new 9th Alt. Artworks)
    02- Hyozanryu
    03- Tyrant Dragon
    04- Chaos Emperor Dragon
    05- Cave Dragon
    06- Different Dimension Dragon
    07- Spirit Ryu
    08- Spear Dragon
    09- Rare Metal Dragon
    10- Kaiser Glider
    11- Kaibaman
    12- Lord of D.
    13- Lady of D.
    14- Assault Wyvern
    15- Blue-Eyes Alternative White Dragon
    16- Blue-Eyes Shining Dragon
    17- Priestess with Eyes of Blue
    18- The White Stone of Ancients
    19- Paladin of White Dragon
    20- Blue-Eyes Chaos MAX Dragon

    21- A Wingbeat of Giant Dragon
    22- De-Fusion
    23- Monster Reborn
    24- Polymerization
    25- Dragons Mirror
    26- Flute of Summoning Dragon
    27- Melody of Awakening Dragon
    28- White Dragon Rtual
    29- Chaos Form
    30- Mausoleum of White
    31- Burst Stream of Destruction
    32- Neutron Blast
    33- Emergency Provisions
    34- Spell Reproduction
    35- Super Rejuvenation

    36- Cloning
    37- Induced Explosion
    38- Tyrant Wing

    39- Blue-Eyes Twinburst Dragon
    40- Neo Blue-Eyes Ultimate Dragon
    Last edited by ScionStorm; 3 Days Ago at 07:05 PM.

  4. #2624
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    Quote Originally Posted by ScionStorm View Post
    25AK-B00 Spell Sanctuary
    Continuous Spell

    Both players add 1 Spell card from their Deck to their hand. Once, during each player's turn: The turn player's opponent can activate a Set Spell card on their own field.
    I think adding any Spell Card from your Deck to your hand during your turn without any cost or restriction is too powerful. This card would be an instant must-have for every deck like Pot of Greed was and it would most likely end up being banned. I understand that very often cards in the anime don't look so powerful, especially in the first animes, since there were almost no good cards to abuse them with, even when their effects look good and awesome. But since many anime cards could be abused in the real game with their original effects, sometimes they need to be nerfed or balanced with some limitation, trying to not make them lose their core purpose or idea.

  5. #2625
    Registered User King's Avatar
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    Igknight Samurai
    FIRE/Level 9
    Warrior/Effect
    ATK/3000 DEF/2700
    Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by Adding to your hand 2 Normal Pendulum Monsters from your Extra Deck to your hand. Each time 2 or more cards in the Pendulum Zone is destroyed at the same time: Draw 1 card.

  6. #2626
    Registered User ScionStorm's Avatar
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    Quote Originally Posted by Yugi.feder03 View Post
    I think adding any Spell Card from your Deck to your hand during your turn without any cost or restriction is too powerful. This card would be an instant must-have for every deck like Pot of Greed was and it would most likely end up being banned. I understand that very often cards in the anime don't look so powerful, especially in the first animes, since there were almost no good cards to abuse them with, even when their effects look good and awesome. But since many anime cards could be abused in the real game with their original effects, sometimes they need to be nerfed or balanced with some limitation, trying to not make them lose their core purpose or idea.
    I updated the effect.

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