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Thread: Official Create-a-Card Thread

  1. #2471
    Registered User Michelle's Avatar
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    Sure is awkwardly silent around here.

    Introducing the second theme from my Nine Worlds Series - Generation V - Astral Destroyer. Divagear is a blessed Deck with Monsters with untapped potential, a Deck centered around Gemini Monsters, AND Ritual Gemini Monsters, and believe me when I tell you it's far more flexible that you would think. Its design enables it to use these hard locked mechanics to unleash fantastic effects, with means to unlock their special Effects, and said effects extending beyond the field, you're sure to find this deck to work through sheer acts of miracles:

    Divagear Bialystok
    LIGHT
    ★★★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain these effects:
    ● If this card is Summoned: You can add 1 Normal or Gemini Monster from your Deck to your Hand.
    ● Normal and Gemini Monsters you control cannot be Destroyed by battle.
    If this card is in the GY, and was sent there from the field as an Effect Monster: You can Banish it; Immediately after this effect resolves, perform a Normal Summon of a Normal Monster.
    ATK/1800 DEF/1000


    Divagear Witholder Seraph - Pikerys
    LIGHT
    ★★★★★★★★
    [Fairy/Ritual/Gemini/Effect]
    Can be Ritual Summoned with "Divagear's Surviving Remnant". Treated as a Normal Monster while on the field, Hand or GY, can be Normal Summoned. This Ritual Summoned card becomes an Effect Monster and gains the following effects:
    ● If this card is Summoned: Target 1 Monster in either's GY; Special Summon it, if that Monster was a Gemini Monster, it becomes an Effect Monster and gains its effect.
    ● The effects of your cards and their activations cannot be negated.
    ● Each time a Gemini Effect Monster destroys an opponent's Monster by battle: Draw 1 card.
    ATK/2800 DEF/1000


    Divagear's Survivng Remnant
    Spell Card/Ritual
    Can be used to Ritual Summon "Divagear Witholder Seraph - Pikerys" or any Gemini Ritual Monster. Tribute Monsters you control or in your Hand whose combined levels are equal to or higher than tne Level of the Monster you would Ritual Summon, then Ritual Summon 1 Gemini Ritual Monster from your Hand or GY. If this card is in the GY; You can target 1 Gemini Effect Monster you control; Banish it, and if you do, return this card to your Hand, and return that Monster to the field, you can only use this effect of "Divagear's Survivng Remnant" once per turn.

    Divagear's Faith
    Spell Card/Continuous
    Non Effect Monsters you control cannot be targeted or Destroyed by Spell/Trap effects and become unaffected by other Monster effects, during the turn they're Summoned. The first "Divagear" Gemini Monster you Normal Summon per turn becomes an Effect Monster and gains its effect. If this card leaves the field by the effect of an opponent's card: You can add 1 "Divagear" Card from your Deck or GY to your Hand, except "Divagear's Faith".


    Divagear's Promise
    Trap Card/Continuous
    Target 1 LIGHT Normal Monster in your GY; Special Summon it, and if you do, gain LP equal to either its ATK or DEF. While you control that Monster, gain LP equal to its Level on the field x200 during each Standby Phase, also you take no Battle Damage. If either card leaves the field, destroy the other. If that card becomes an Effect Monster: Set this card face-down.


    Full Deck:
    Monsters (Effect/Normal)
    Spoiler Alert!

    Divagear Bialystok
    LIGHT
    ★★★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain these effects:
    ● If this card is Summoned: You can add 1 Normal or Gemini Monster from your Deck to your Hand.
    ● Normal and Gemini Monsters you control cannot be Destroyed by battle.
    If this card is in the GY, and was sent there from the field as an Effect Monster: You can Banish it; Immediately after this effect resolves, perform a Normal Summon of a Normal Monster.
    ATK/1800 DEF/1000

    Divagear Krakow
    LIGHT
    ★★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain these effects:
    ● If this card is Summoned: You can send 1 Normal or Gemini Monster from your Deck to the GY
    ● If this card would leave the field, you can return it to your hand and revealit while it is there.
    While revealed in your Hand, you can Normal Summon Normal Monsters with 1 less tribute.
    ATK/1400 DEF/2100

    Divagear Lwow
    LIGHT
    ★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain these effects:
    ● If this card is Summoned: You can add 1 "Divagear" Spell/Trap from your Deck to your Hand.
    ● Gemini Monsters cannot be targeted by opponent's Monster effects.
    If this card is in the GY, and was sent there from the field as an Effect Monster, while it is there, the effects and activations of Gemini Monsters cannot be negated.
    ATK/1100 DEF/100

    Divagear Warsaw
    LIGHT

    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain these effects:
    ● If this card is Summoned: You can look at your opponent's hand, then select and discard 1 card among them.
    ● If this card would leave the field, place it on top of your Deck face-up.
    If you draw this face-up card: You can draw 2 cards, then discard 1 "Divagear Warsaw".
    ATK/200 DEF/1000

    Divagear Budapest
    LIGHT
    ★★★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain these effects:
    ● If this card is Summoned: You can target 1 Normal Monster in your GY; Special Summon it.
    ● All other "Divagear" Gemini Monsters you control become treated as effect Monsters and gain their effects during the turn they're summoned.
    ATK/1500 DEF/1000

    Divagear Kovno
    LIGHT
    ★★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain this effect:
    ● You can tribute this card and 1 other Gemini Effect Monster: Send 3 cards your opponent controls to the GY, you can activate this effect as a Quick Effect by tributing 1 additional Gemini Effect Monster.
    ATK/800 DEF/1900

    Divagear Minsk
    LIGHT
    ★★
    [Fairy/Gemini/Effect]
    Treated as a Normal Monster while on the field, Hand or GY. You can Normal Summon this face-up Normal Monster to have it become an Effect Monster and gain this effect:
    * If this card is Summoned: Target 1 Effect Monster your opponent controls; Take control of it, but it's effects are negated.
    ATK/400 DEF/400


    Divagear Polandis
    LIGHT
    ★★★★
    [Fairy/Normal]
    Sh'erit ha-Pletah...
    An archaic creature engineered through ancient machinery, its design shows its dorage, it however still bears a particular glimmer... Filled with divine motifs from the head to the tail, this angelic beast runs out of spiritual energy, that has been preserved from the wishes of the despondent, scourged souls... A machine that runs on faith? I wouldn't have believed myself had I not seen it firsthand.
    Notes from the Seraph Report, Osvencin, December 1944

    ATK/2000 DEF/0


    Monsters (Rituals)
    Spoiler Alert!
    Divagear Witholder Seraph - Pikerys
    LIGHT
    ★★★★★★★★
    [Fairy/Ritual/Gemini/Effect]
    Can be Ritual Summoned with "Divagear's Surviving Remnant". Treated as a Normal Monster while on the field, Hand or GY, can be Normal Summoned. This Ritual Summoned card becomes an Effect Monster and gains the following effects:
    ● If this card is Summoned: Target 1 Monster in either's GY; Special Summon it, if that Monster was a Gemini Monster, it becomes an Effect Monster and gains its effect.
    ● The effects of your cards and their activations cannot be negated.
    ● Each time a Gemini Effect Monster destroys an opponent's Monster by battle: Draw 1 card.
    ATK/2800 DEF/1000

    Divagear Instructor - Blutenslav
    ★★★★★★
    [Fairy/Ritual/Gemini/Effect]
    Can be Ritual Summoned with "Divagear's Surviving Remnant". Treated as a Normal Monster while on the field, Hand or GY, can be Normal Summoned. This Ritual Summoned card becomes an Effect Monster and gains the following effects:
    ● If this card is Summoned: Target 1 Monster on the field or in either's GY; Return it to the Hand.
    ● The summons of your Monsters, and the effects and activations of cards that include Summoning a Monster cannot be negated.
    ● Gemini Monsters you control cannot be Targeted by card effects.
    ATK/2400 DEF/1000

    Divagear Defender - Gracia
    ★★★★★★
    [Fairy/Ritual/Gemini/Effect]
    Can be Ritual Summoned with "Divagear's Surviving Remnant". Treated as a Normal Monster while on the field, Hand or GY, can be Normal Summoned. This Ritual Summoned card becomes an Effect Monster and gains the following effects:
    ● "Divagear" cards you control cannot be Destroyed by card effects.
    ● Cards you control become unaffected by your opponent non-activated effects.
    ATK/2200 DEF/2800

    Divagear Replenish - Jahn
    ★★★★★
    [Fairy/Ritual/Gemini/Effect]
    Can be Ritual Summoned with "Divagear's Surviving Remnant". Treated as a Normal Monster while on the field, Hand or GY, can be Normal Summoned. This Ritual Summoned card becomes an Effect Monster and gains the following effects:
    ● If this card is Ritual or Tribute Summoned by using an Gemini Effect Monster as Tribute: Select 1 card from your Deck, reveal it and add it to your Hand.
    ● If this Normal Summoned card leaves the field: Draw 1 card.
    ATK/2400 DEF/1000

    Divagear Reliever - Spadas
    ★★★★
    [Fairy/Ritual/Gemini/Effect]
    Can be Ritual Summoned with "Divagear's Surviving Remnant". Treated as a Normal Monster while on the field, Hand or GY, can be Normal Summoned. This Ritual Summoned card becomes an Effect Monster and gains the following effects:
    ● When a card or effect is activated (Quick Effect): You can Return 1 Gemini Effect Monster you control to the Hand; Cards you control become unaffected by that card's effect.
    ● If an Effect Monster is Summoned: You can target that Monster; This card's ATK becomes 100 above that Monster's ATK.
    ATK/1900 DEF/1900

    Spells/Traps
    Spoiler Alert!
    Prayers from the Fifth Plane
    Spell Card/Normal
    Add 1 LIGHT Fairy Gemini or Non Effect Monster from your Deck to your Hand.

    Divagear's Survivng Remnant
    Spell Card/Ritual
    Can be used to Ritual Summon "Divagear Witholder Seraph - Pikerys" or any Gemini Ritual Monster. Tribute Monsters you control or in your Hand whose combined levels are equal to or higher than tne Level of the Monster you would Ritual Summon, then Ritual Summon 1 Gemini Ritual Monster from your Hand or GY. If this card is in the GY; You can target 1 Gemini Effect Monster you control; Banish it, and if you do, return this card to your Hand, and return that Monster to the field, you can only use this effect of "Divagear's Survivng Remnant" once per turn.

    Divagear's Unfaltering Will
    Spell Card/Ritual
    Can be used to Ritual Summon 1 or more Gemini Ritual Monsters. Tribute Monsters you control or in your Hand whose combined levels are equal to or higher than tne combined Levels of the Monsters you would Ritual Summon, then Ritual Summon those Gemini Ritual Monsters from your Hand. This card remains face-up after activation. You can return this face-up card to the Hand, then target 1 Gemini Monster; it becomes an Effect Monster and gains its effect.

    Divagear's Rebulding Future
    Spell Card/Ritual
    Can be used to Ritual Summon 1 "Divagear" Ritual Monster. Tribute Monsters you control or in your Hand whose combined levels exactly equals Level of the Monster you would Ritual Summon, then Ritual Summon 1 Gemini Ritual Monster from your Hand, Deck or GY, but it is returned to your Hand during the End Phase.

    Divagear's Faith
    Spell Card/Continuous
    Non Effect Monsters you control cannot be targeted or Destroyed by Spell/Trap effects and become unaffected by other Monster effects, during the turn they're Summoned. The first "Divagear" Gemini Monster you Normal Summon per turn becomes an Effect Monster and gains its effect. If this card leaves the field by the effect of an opponent's card: You can add 1 "Divagear" Card from your Deck or GY to your Hand, except "Divagear's Faith".

    Divagear's Heraldry Sigil
    Spell Card/Equip
    Equip only to a Gemini/non-Effect Monster, it becomes unaffected by effects from other Monsters, also it gains 200 ATK for each Gemini/non-Effect Monster on the field. Once per turn, you can Normal Summon 1 Normal Monster in addition to your Normal Summon/Set (You can only gain this effect once per turn.) If the equipped Monster would leave the field, return this card to your hand, but you cannot activate "Divagear's Heraldry Sigil" for the rest of this turn.

    Divine Identity Unfolded
    Spell Card/Quick-Play
    Target 1 "Divagear" Monster, apply the following effects in sequence:
    ● If the target is a Gemini Monster, it becomes an Effect Monster and gains its effects.
    ● That card becomes unaffected by Spell/Trap effects during this Phase.
    If this card is in the GY, except the turn you activated "Divine Identity Unfolded": You can Banish it, then select and activate one of the above effects.


    Heaven's Indignation
    Trap Card/Counter
    When a card or effect activates that includes Negating the effect, summon or activation or a card OR, includes destroying a card, while you control a "Divagear" Effect Monster: Negate the activation of that card, and if you do, Negate the effects of all face-up cards your opponent currently controls.

    Divagear's Promise
    Trap Card/Continuous
    Target 1 LIGHT Normal Monster in your GY; Special Summon it, and if you do, gain LP equal to either its ATK or DEF. While you control that Monster, gain LP equal to its Level on the field x200 during each Standby Phase, also you take no Battle Damage. If either card leaves the field, destroy the other. If that card becomes an Effect Monster: Set this card face-down.
    Last edited by Michelle; 1 Week Ago at 02:05 AM. Reason: I always seem to miss something here

  2. #2472
    Registered User nitrogames's Avatar
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    Abyss Actor - Director
    [Fiend/Pendulum/Effect]
    Lv 5 DARK Atk2200 Def1500
    Scale-9
    Pend eff
    You cannot pendulum summon monsters except dark monsters. Once per turn: you can add up to 2 Face-up "Abyss Actor" pendulum monsters from your extra deck to your hand.
    Monster eff
    If your opponent activates a card or effect: you can change that effect to "Target 1 card your opponent controls; destroy it." you can only use this effect of "Abyss Actor - Director" once per turn. When this card destroys a monster by battle: abyss actor monsters you control gain 200 attack.

    Abyss Actor - Producer
    [Fiend/Pendulum/Effect]
    Level 3 DARK ATK1600 Def800
    Scale-1
    Pend effect
    Once per turn, If an "Abyss Actor" monster is added to your hand: you can add 1 "Abyss Script" card from your deck or graveyard to your hand.
    Monster eff
    Your opponent cannot target "Abyss Actor" cards you control. Once per turn, If an "Abyss Actor" monster you control destroys a monster by battle: all monsters your opponent controls lose 300 attack.

    Abyss Script - Rough Draft
    Normal spell
    Add 1 "Abyss Actor" monster from your deck to your hand. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: you can send 1 card on the field to the graveyard.

  3. #2473
    Registered User nitrogames's Avatar
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    Some RR, Subterror, and Cyber Dragon cards

    Raidraptor - Revival
    Normal spell
    Target 2 "Raidraptor" monsters in your graveyard except Xyz monsters; special summon them in defense position. you can only activate one "Raidraptor - Revival" per turn.

    Rank-Up-Magic Raidraptor Force
    Normal Trap
    If you control a "Raidraptor" Xyz monster you can activate this card from your hand. Target 1 Xyz monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" Xyz Monster that is 1 or 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) During the Standby phase: you can banish this card from the graveyard, and 1 "Raidraptor" monster you control; Add 1 "Rank-Up-Magic" spell card from your deck to your hand.

    Rank-Down-Magic Raidraptor's Final Force
    Quick-play Spell
    Target 1 "Raidraptor" Xyz monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" Xyz Monster that is atleast 3 Ranks lower than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)

    Ancient Subterror Behemoth Perfequake
    [Dragon/Fusion/Flip/Effect]
    Earth ATK 4000 DEF 3200
    1 "Subterror Behemoth" monster + 1 "Subterror Nemesis" Monster + 1 "Subterror" Monster
    (This card's original level is always treated as 13)
    Must be either Fusion Summoned, or Special Summoned by Fliping the above cards you control Face-up (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. When this card is summoned: you can flip it face-down.
    FLIP: During the end phase of this turn, Flip as many monsters you control face-down as possible, and if you do, draw cards equal to the amount of "Subterror" monsters fliped face-down by this effect.
    While you control a face-down monster this card's effects cannot be negated.

    Subterror Nemesis Mechanical Behemoth
    [Machine/Effect]
    LV 12 Earth ATK ? DEF ?
    Cannot be normal summoned/set. must first be special summoned by it's own effect. If a "Subterror Behemoth" monster is flipped face-up: you can special summon this card from your hand. This card's original attack and defense is equal to the highest attack of a Face-up FLIP monster on the field +100. Once per turn: you can send 1 "Subterror Behemoth" monster from your deck tothe graveyard, and if you do, this card gains attack equal to the monsters original attack or defense (whichever is higher) Until the end of this turn(Quick Effect).

    Subterror Ancient Awakening
    Trap Continuous
    When this card is activated, Add 1 "Subterror" spell or trap card to your hand. If A "subterror" monster would be destroyed, you can send this card to your graveyard instead, and if you do, Flip that monster Face-down.

    Cyber Fusion
    Spell Normal
    Fusion summon 1 monster that lists a "Cyber Dragon" monster as a fusion material, by sending materials from your hand or either players side of the field to the graveyard. During your main phase, except the turn this card was sent to the graveyard: banish this card; Add 1 "Cyber Dragon" from your graveyard to your hand.

    Cyber Dragon MK.II
    [Machine/Effect]
    Light ATK 2100 DEF 1600
    This card's name is treated as "Cyber Dragon" on the field and in the graveyard. If you control a "Cyber Dragon" monster, you can special summon this card from your hand. You can banish this card and 1 "Cyber Dragon" from your graveyard: all monsters currently on the field are treated as machine until the end phase.

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