User Tag List

Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15

Thread: the R*NK Debate

  1. #11
    Registered User Erickdsl's Avatar
    Join Date
    Oct 2015
    Location
    Somewhere over the rainbow
    Posts
    543
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    The ingunar dude i only mentioned because i used him once and he won me the game, but i know nobody use him, but i also have never seen anybody using c6 or barian outside of ranking up a c10x monster. The number 6 can become big, so brings the same to the table as one of the tools number c6 or barian represent, of course he's smaller than c6 in that sense, but he's also easier to put on board. Also, i forgot that m7 can be used for removing annoying things like beelze or for opening space for otks and can recycle things like hand traps or monsters to extend your plays, so 14 tools.

    I know we probably didnt get anywhere in the terms of convincing the other of which one is the best, but we made a pretty good analysis of the cards, somebody starting the game now can read this and have a nice description of the toolboxes, i'm proud of us.

    Honestly, my whole problem is when i play with a rank-7 deck today, i feel like its missing something, we declared 8 monsters, but 99% of the time is just dracossack, big eye and flare metal. I want something more, to make my red-eyes deck more viable.

    Overall i think this was a very productive debate. How about which one is the second best rank (after R4NK, of course)? I'd say rank 8.

  2. #12
    Registered User Erickdsl's Avatar
    Join Date
    Oct 2015
    Location
    Somewhere over the rainbow
    Posts
    543
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Btw, just out of curiosity do you still think the rank-6 toolbox is one of the worst? :P
    Last edited by Erickdsl; 13th May 2016 at 04:46 PM.

  3. #13
    Registered User Dread Kaiser's Avatar
    Join Date
    Sep 2015
    Location
    Terminia
    Posts
    3,614
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Erickdsl View Post
    The ingunar dude i only mentioned because i used him once and he won me the game, but i know nobody use him, but i also have never seen anybody using c6 or barian outside of ranking up a c10x monster. The number 6 can become big, so brings the same to the table as one of the tools number c6 or barian represent, of course he's smaller than c6 in that sense, but he's also easier to put on board. Also, i forgot that m7 can be used for removing annoying things like beelze or for opening space for otks and can recycle things like hand traps or monsters to extend your plays, so 14 tools.

    I know we probably didnt get anywhere in the terms of convincing the other of which one is the best, but we made a pretty good analysis of the cards, somebody starting the game now can read this and have a nice description of the toolboxes, i'm proud of us.

    Honestly, my whole problem is when i play with a rank-7 deck today, i feel like its missing something, we declared 8 monsters, but 99% of the time is just dracossack, big eye and flare metal. I want something more, to make my red-eyes deck more viable.

    Overall i think this was a very productive debate. How about which one is the second best rank (after R4NK, of course)? I'd say rank 8.
    I wouldn't count 6's life halving as a tool, on its own it doesn't really provide much. and I counted M7 for both removal and recovery already.

    I'd say R7NK or 8. 7 has always been strong but 8 has been getting love lately, not to mention the Galaxy eyes Plays

    Quote Originally Posted by Erickdsl View Post
    Btw, just out of curiosity do you still think the rank-6 toolbox is one of the worst? :P
    yes, if only by comparison.
    I don't have a Problem, I have a Hobby.

  4. #14
    Registered User King's Avatar
    Join Date
    Oct 2015
    Location
    Going Back Home
    Posts
    2,078
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Erickdsl View Post
    The ingunar dude i only mentioned because i used him once and he won me the game, but i know nobody use him, but i also have never seen anybody using c6 or barian outside of ranking up a c10x monster. The number 6 can become big, so brings the same to the table as one of the tools number c6 or barian represent, of course he's smaller than c6 in that sense, but he's also easier to put on board. Also, i forgot that m7 can be used for removing annoying things like beelze or for opening space for otks and can recycle things like hand traps or monsters to extend your plays, so 14 tools.

    I know we probably didnt get anywhere in the terms of convincing the other of which one is the best, but we made a pretty good analysis of the cards, somebody starting the game now can read this and have a nice description of the toolboxes, i'm proud of us.

    Honestly, my whole problem is when i play with a rank-7 deck today, i feel like its missing something, we declared 8 monsters, but 99% of the time is just dracossack, big eye and flare metal. I want something more, to make my red-eyes deck more viable.

    Overall i think this was a very productive debate. How about which one is the second best rank (after R4NK, of course)? I'd say rank 8.
    I will go with Rank 7, Big Eye Alone, can fuck your entire game, if timed right.

  5. #15
    Registered User Michelle's Avatar
    Join Date
    Sep 2015
    Location
    Cafe Soleil
    Posts
    302
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    R1nk: Lol

    R2nk: very underrated, but still could use more

    R3nk: once card design, always card design

    R4nk advent: lol utopia
    R4nk post CBLZ: Ok
    R4nk post LVAL: I want to stop this ride
    R4nk post DUEA/N39L: I hate this game
    R4NK post CROS:Two R4nks are better than one, Infinity goes here, I hate this game
    R4nk post that one Banlist: I still hate this game

    R5nk: a roller coaster, with lots of bouncing and uprisings, Infinity goes here

    R6nk: Fine rank with good options that often narrow down to M7 and maybe Bounzer, Infinity does not go here.

    R7nk: Press to win

    R8nk: Style and no substance, dies to disruption 80% of the time, Felgrand's okay tho

    R9nk: There can only be one

    R10nk: Why is this a thing?

    R11nk: How is this a thing?

    R12nk: Bad decks that turbo cards immune to YGO, otherwise nonexistent. When is this a thing?
    Last edited by Michelle; 13th May 2016 at 09:32 PM.

Tags for this Thread

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •