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Thread: [INOV] Crystron Spell & Traps

  1. #21
    Registered User King's Avatar
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    Quote Originally Posted by Mofiz View Post
    Considering that they are searched for absolutely nothing: No, they shouldn't.
    That makes their destrucion effect non-sense, if they aren't mixed with something ala Ariadne or YZs...

  2. #22
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    Quote Originally Posted by King View Post
    That makes their destrucion effect non-sense, if they aren't mixed with something ala Ariadne or YZs...
    Their Destruction Effects are for their Synchros or for their NON FLOATING Grave Effects. If we get floaters into floaters, we have a non ending cycle of Kozmoz again

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    Quote Originally Posted by Mofiz View Post
    Krystral Potential seems to have some golden Entity in their Artwork. So one ACTUAL bossmonster?
    It's Master Peace.

  4. #24
    Registered User King's Avatar
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    Quote Originally Posted by Mofiz View Post
    Their Destruction Effects are for their Synchros or for their NON FLOATING Grave Effects. If we get floaters into floaters, we have a non ending cycle of Kozmoz again
    Don't Worry, nothing will float hard as Kozmo.

  5. #25
    Registered User DelCtrl's Avatar
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    Quote Originally Posted by King View Post
    Don't Worry, nothing will float hard as Kozmo.
    We should have learned to not doubt Konami by now.
    I don't post a lot, but I read everything in this forum. EVERYTHING.
    Current Decks: Red-Eyes | RaidRaptors | D/D/D | Generic Wyrm | Dark Doriado

  6. #26
    Registered User marsh381's Avatar
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    To be honest what the deck really needs (or the game for that matter) at this point is more generic machine-synchros. I guess now with them being even numbers considering the new trap card. Testing them out, the deck functions well on its own. The only issue is that the extra deck pool isn't really....great. Not all of the Synchro's people run are restrictive with being Machine-type as at times you find yourself Sync Summoning on your turn. If anything we need another generic level 6-8 machine synchros.
    Cards for thought:
    Steam Synchron: A level 3 WATER tuner that makes the second effect of Starlight Junktion alive and also contributes with Sync Summoning on your opponents turn. Plus it doesn't restrict you to machine-types.
    Hammer Shark: Helps gets Crystron's onto the field and for some small Sync summons on your turn.
    Silent Angler: A godsend to Sync on your turn. Plus whenever I summon it I'm usually going into Trishula.
    Goyo King: I don't summon this a lot but I still use it a lot more than I initially planned. Plus it's not that hard to make in this deck and has a good effect.

  7. #27
    Registered User Austraphoce's Avatar
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    Quote Originally Posted by Sanokal View Post
    Now that I know that the lore is continuing; I cannot wait to see the new Wyrm.
    And from the current pattern, the next WIND archetype will be Ritual (FINALLY) and the next EARTH archetype will be Xyz!!!

  8. #28
    Registered User Sanokal's Avatar
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    Quote Originally Posted by Austraphoce View Post
    And from the current pattern, the next WIND archetype will be Ritual (FINALLY) and the next EARTH archetype will be Xyz!!!
    One would hope. By the looks of things there will still be references to the previous Draco archetypes. Igknights and Metalfoes are both FIRE Normal Pendulum; Dinomist and Crystron are both WATER Machines. Did Metalfoes have a "P" field spell?
    Sanokal

  9. #29
    Registered User King's Avatar
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    Quote Originally Posted by Austraphoce View Post
    And from the current pattern, the next WIND archetype will be Ritual (FINALLY) and the next EARTH archetype will be Xyz!!!
    What makes you confirm that ?

  10. #30
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    Quote Originally Posted by Sanokal View Post
    One would hope. By the looks of things there will still be references to the previous Draco archetypes. Igknights and Metalfoes are both FIRE Normal Pendulum; Dinomist and Crystron are both WATER Machines. Did Metalfoes have a "P" field spell?
    Crystrons have absolutely nothing to do with Pendulums though

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