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Thread: [VRAINS] Episode 9 - 13 summaries + SPOILERS

  1. #11
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    I'm not sure, but we may have reached the point where cards no longer have obvious real life effects to then. Not if Fire Prison and Beltlink Wall Dragon and their effects any kind of indication.

    EDIT: Also, it seems Link Restart is just different enough from its real life version to allow it to be used and revive Decode Talker, which it wouldn't have been able to do otherwise, due to how Topologic Dragon actually works.
    Last edited by J. D. Guy; 19th July 2017 at 09:35 PM.

  2. #12
    Registered User Voltanis The Adjudicator's Avatar
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    So, uh... why did Parallel Port Armor banish itself and 2 Link monsters to give another attack when it just could have been "Link Summon a Cyberse Monster by banishing this card along with other Cyberse Link Monsters, treating this card as a Link 1 Effect Monster" to which Yusaku could have summoned Cyberse Accelerator mutually linked with Firewall Dragon to give it the second attack on a monster needed to win? They had an actual card that could give the appropriate effect needed but instead they just went with the damn "super-specific S/T that'll never be made into a real card and will never be used again saves the day!" shit that nobody likes.

    Also needlessly-specific ATK-boosting counters are going to be the "but you still take the damage!" meme of VRAINS. Wouldn't it have been cool if they made them all create one type of counter, I dunno', say, Cyber Counter, making that another aspect the Type uses, similar to Spellcasters having Spell Counters, only these wouldn't be based on activating Spell cards.

  3. #13
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    Quote Originally Posted by Voltanis The Adjudicator View Post
    So, uh... why did Parallel Port Armor banish itself and 2 Link monsters to give another attack when it just could have been "Link Summon a Cyberse Monster by banishing this card along with other Cyberse Link Monsters, treating this card as a Link 1 Effect Monster" to which Yusaku could have summoned Cyberse Accelerator mutually linked with Firewall Dragon to give it the second attack on a monster needed to win? They had an actual card that could give the appropriate effect needed but instead they just went with the damn "super-specific S/T that'll never be made into a real card and will never be used again saves the day!" shit that nobody likes.

    Also needlessly-specific ATK-boosting counters are going to be the "but you still take the damage!" meme of VRAINS. Wouldn't it have been cool if they made them all create one type of counter, I dunno', say, Cyber Counter, making that another aspect the Type uses, similar to Spellcasters having Spell Counters, only these wouldn't be based on activating Spell cards.
    That would have been way too convoluted for it to Summon an new Link Monster, not to mention far more random than the effect it actually has. Besides, dedicated Link Decks tend to have loads of Links in the Graveyard before too long, so Parallel Port Armor's second effect is easier to play then you're giving it credit for.

  4. #14
    Registered User Voltanis The Adjudicator's Avatar
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    Quote Originally Posted by J. D. Guy View Post
    That would have been way too convoluted for it to Summon an new Link Monster, not to mention far more random than the effect it actually has. Besides, dedicated Link Decks tend to have loads of Links in the Graveyard before too long, so Parallel Port Armor's second effect is easier to play then you're giving it credit for.
    How would that be too convoluted? There are numerous S/T that automatically grab shit from your grave to turn into Synchro/Xyz monsters. This whole game is already too convoluted. It's not random at all, since the goal of Link decks is to get out a fuckton of Link monsters. It's not about how easy it would be, balance doesn't matter for a card that clearly is never going to become real and was made just the this specific occasion. But since that's the case, why not have it involve an actual card that would make for a clever Link combo play instead of just "this card does whatever it needs to do to win the game lol"? Just about every duel Yusaku had played has been won through some clever Link chain where he summons a bunch of them in one turn and uses their effects to win, which this almost was. They could have also done that here but instead of making a coolass monster do the job, they just decided to have some boring trap card win the game. It's more fun to win with The Winged Dragon of Ra than it is with Ring of Explosion. It's a clear aspect of the game.
    Last edited by Voltanis The Adjudicator; 4th August 2017 at 04:17 PM.

  5. #15
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    Quote Originally Posted by Voltanis The Adjudicator View Post
    How would that be too convoluted? There are numerous S/T that automatically grab shit from your grave to turn into Synchro/Xyz monsters. This whole game is already too convoluted. It's not random at all, since the goal of Link decks is to get out a fuckton of Link monsters. It's not about how easy it would be, balance doesn't matter for a card that clearly is never going to become real and was made just the this specific occasion. But since that's the case, why not have it involve an actual card that would make for a clever Link combo play instead of just "this card does whatever it needs to do to win the game lol"? Just about every duel Yusaku had played has been won through some clever Link chain where he summons a bunch of them in one turn and uses their effects to win, which this almost was. They could have also done that here but instead of making a coolass monster do the job, they just decided to have some boring trap card win the game. It's more fun to win with The Winged Dragon of Ra than it is with Ring of Explosion. It's a clear aspect of the game.
    Changing the entire effect to match what you arbitrarily feel it should have been is what makes it convoluted. The point was to have Firewall Dragon be able to Attack twice and take advantage of Encode Talker and the Spell's ATK boosts. Not to create another new Link Monster.

    Really now, things were fine in this Duel as they were.

  6. #16
    Registered User Voltanis The Adjudicator's Avatar
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    Quote Originally Posted by J. D. Guy View Post
    Changing the entire effect to match what you arbitrarily feel it should have been is what makes it convoluted. The point was to have Firewall Dragon be able to Attack twice and take advantage of Encode Talker and the Spell's ATK boosts. Not to create another new Link Monster.

    Really now, things were fine in this Duel as they were.
    It doesn't change the entire effect, it changes the graveyard effect to have the exact same outcome only instead of arbitrarily slapping the needed win condition onto a new S/T card, they could have allowed the S/T to summon an actual Link monster whose effect would have done the same thing. Still has Firewall Dragon attacking twice, still has Encode Talker and the Spell ATK boosts, only now they can show off more real-world Link monster combos instead of letting a one-time tailored-to-the-situation card do the trick.

    Things were definitely not fine in this duel, the amount of Link summoning restrictions was ridiculous and since they didn't remind you later on, I forgot what could even be summoned and what couldn't which made the ending needlessly confusing. Heck, any time the villain gains the upper hand because they play a one-time super-specific "this card prevents the opponent from playing also it can't be destroyed" card, the duel tends to go poorly. Watching Revolver sit on multiple floodgates and attack-blocking effects until Yusaku summons Firewall Dragon and goes for an OTK is not a fine duel. It was completely one sided the entire time, first Yusaku couldn't do shit, then he summoned several Link monsters in a turn, as he always does, and then won with a big attack, as he always does. It was a boring duel that didn't make Revolver look all that skilled or threatening like he's supposed to be since he fucking lost to the main character (who has yet to lose a duel, unlike Yuma and Yuya who have by this point) despite starting with a tailor-made anti-Cyberse lock that will never be played again.

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