Sure, drawing them sucks, but Brothers gets them out of your hand and Merlin and Medraut get them out of your deck. If you run Foolish Burial and/or Round Table, they also get them out of your deck. I'm not running Eachtar in any of my builds at the moment - the format's too fast and although there are times I would love to have access to him, they don't come up enough for me to warrant him at the moment - but Laundsallyn I've found invaluable. His search is important in hands with Merlin/vanilla Knights but no Arms and his tributing off of himself/other Knights is essential to your combos. You don't need to play discard outlets to make them viable, the deck has plenty of in-theme methods for playing them. Also, for Mask Change variants, you really don't have any trouble accessing DARK monsters. Medraut, Borz, Merlin, ROTA and Laundsallyn all give you plenty of access. There shouldn't be that significant a problem of you accessing Arms. The LIGHT Masked HERO you'd never make unless you were going for an OTK or a combo with Sacred King, there's really no other reason for it.
And for sure, when I do play trap variants I go for Vanity's, Scolding and Warning first. They all protect your Knights from their most common threats but also, as you said, have their payments (bar Vanity's) leveled out by Caliburn.
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