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Thread: [DANE] Super Quantal Support

  1. #1
    Registered User Archsorcerer's Avatar
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    [DANE] Super Quantal Support

    The white ranger want the tiger



    Super Quantal Mech Beast Lusterex
    LIGHT/7/Machine/Effect/2700/1900
    2 Level 7 Monsters
    1. If this card has no Xyz Material it cannot attack.
    2. Once per turn, you can detach 1 Xyz material from this card to target 1 Effect Monster on the field; Negate that monster’s effect until the end of the turn. If this card has “Super Quantum White Layer” as Xyz Material, you can activate this effect during your opponent’s turn.
    3. Once per turn, during your Main Phase: You can attach 1 “Super Quantum” monster from your Hand or Field to this card as Xyz Material.

    ------------------------

    Super Quants assemble into the ultimate mech



    True Super Quantal Mech King Blaster Magna
    LIGHT/Machine/Link/Effect/2500/LINK-3/B, BL, BR
    2+ Effect Monsters, including a “Super Quant” monster
    You can only use this card’s (3) effect once per turn.
    1. This Link Summoned card cannot be destroyed by your opponent’s card effects.
    2. If a “Super Quant” Xyz Monster with a different name from monsters you control is Special Summoned from the Extra Deck to a zone that this card points to; Draw 1 card.
    3. If an Xyz Monster that this card points to is destroyed by battle or your opponent’s card effect: You can Special Summon 1 “Super Quant” monster with the same Attribute as that monster’s original Attribute from your Deck.

  2. #2
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    I love these, especially the Link

    The Link is pretty generic, so getting to it shouldn't be hard with the right engine. The question, then, will be what is the best engine to do so (outside of End Phase Scapegoats)? The Link's draw effect isn't once per turn, which is nice when you have to constantly discard for the Field Spell's Xyz Summonings.

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