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Thread: More Cards From TCG SAST

  1. #1
    Registered User Archsorcerer's Avatar
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    More Cards From TCG SAST

    We’ll post new articles as more cards are leaked.

    (Parentheses) denotes English name unconfirmed, asterisk* indicates name is from crunchyroll subs.

    SAST-EN000
    Danger! Ogopogo!
    Level 8 DARK Sea Serpent Effect Monster
    ATK 1200
    DEF 3000
    You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Ogopogo!”; Special Summon 1 “Danger! Ogopogo!” from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 “Danger!” card from your Deck to the GY, except “Danger! Ogopogo!”. You can only use this effect of “Danger! Ogopoho!” once per turn.

    SAST-EN081
    Super Anti-Kaiju War Machine Mecha-Thunder King
    Level 9 / LIGHT / Machine / Effect
    2200 ATK / 2100 DEF
    During the Main Phase (Quick Effect): You can discard this card; banish 1 “Kaiju” monster you control that is owned by your opponent, then, you can special summon 1 monster from your GY. You can only control 1 “Kaiju” monster. This card is unaffected by other “Kaiju” Card’s effects and cannot be destroyed by battle with a “Kaiju” monster. During your end phase, if this card is in your GY: You can special summon this card. You can only use this effect of “Super Anti-Kaiju War Machine Mecha-Thunder King” once per duel.

    SAST-EN082
    Time Thief Winder
    Level 4 / DARK / Psychic / Effect
    1800 ATK / 1300 DEF
    You can detach 1 material from an Xyz Monster you control: special summon this card from your hand. If this card is normal summoned or special summoned: add 1 “Time Thief” Card from your deck to your hand, except “Time Thief Winder”. You can only use each effect of “Time Thief Winder” once per turn.

    SAST-EN083
    Time Thief Bezel Ship
    Level 4 / DARK / Machine / Effect
    1000 ATK / 2000 DEF
    (Quick Effect): You can Tribute this card, then target 1 “Time Thief” Xyz Monster you control; attach 1 card from your opponent’s GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Time Thief Bezel Ship” once per turn.


    SAST-EN084
    Time Thief Regulator
    Level 4 / DARK / Machine / Effect
    600 ATK / 200 DEF
    If you control no other monsters: You can Tribute this card; Special Summon 2 “Time Thief” monsters with different names from your Deck in Defense Position, except “Time Thief Regulator”. When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Time Thief Regulator” once per turn.

    SAST-EN085
    Time Thief Redoer
    Rank 4 / DARK / Psychic / Effect
    2400 ATK / 2000 Def
    2 Level 4 Monsters
    Once per turn, during the Standby Phase: You can attach the top card of your opponent’s Deck to this card as material. (Quick Effect): You can detatch up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detatched
    ● Monster: Banish this card until the End Phase ● Spell: Draw 1 card.
    ● Trap: Place 1 face-up card your opponent controls on top of the Deck.
    You can only use this effect of “Time Thief Redoer” once per turn.

    SAST-EN086
    Time Thief Hack
    Continuous Spell Card
    During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent’s card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of “Time Thief Hack” once per turn.

    SAST-EN087
    Time Thief Flyback
    Normal Trap Card
    Target 1 “Time Thief” Xyz Monster you control; attach 1 “Time Thief” card from your hand or Deck to it as material. You can banish this card from your GY, then target 1 “Time Thief” Xyz Monster you control; attach 1 card from your opponent’s GY to it as material. You can only use 1 “Time Thief Flyback” effect per turn, and only once that turn.

    SAST-EN088
    Valkyrie Sechste
    Level 1 LIGHT Fairy Effect Monstr
    ATK 0
    DEF 2000
    If this card is Special Summoned: You can Special Summon 1 “Valkyrie” monster from your Deck, except “Valkyrie Sechste”. During your Main Phase: You can send the top 2 cards of your opponent’s Deck to the GY. You can only use each effect of “Valkyrie Sechste once per turn”.

    SAST-EN089
    Valkyrie Vierte
    Level 3 / LIGHT / Fairy / Effect
    1400 ATK / 1400 DEF
    During your Main Phase: Excavate Cards from the top of your deck equal to the number of other “Valkyrie” you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the deck. When this card is destroyed by battle and sent to the GY: Special Summon 1 “Valkyrie” monster from your deck. You can only use each effect of “Valkyrie Vierte” once per turn.

    SAST-EN090
    Final Light
    Normal Spell Card
    Pay LP in multiples of 1000 then, target 1 “Valkyrie” monster in your GY with a different name for each 1000 LP paid: special summon them, then your opponent can special summon monsters with 2000 or less ATK from their GY, up to the number of monsters you special summoned by this effect. You can only activate 1 “Final Light” per turn.

    SAST-EN091
    Apple of Enlightenment
    Normal Trap Card
    Target cards in your opponent’s GY, up to the number of “Valkyrie” monsters you control; banish them. If this Set card in its owner’s control has left the field because of an opponent’s card effect, and is now in the GY or banished: You can draw cards equal to the number of “Valkyrie” monsters you control +1.

    Imports
    Trickstar Carobane
    Subterror Guru
    Legendary of the Six Samurai
    Shinobi Necro
    Cyberse Converter
    Red Rising Dragon

    Secret Rares
    Psychic Wheeleder
    (T.G. Trident Launcher)
    (Trickstar Live Stage)
    (Witch’s Strike)
    Super Anti-Kaiju War Machine Mecha-Thunder King
    Valkyrie Sechste

    Ultra Rares
    Danger! Ogopogo!
    Borreload Savage Dragon
    Cyberse Quantum Dragon*
    Trickstar Divaridis*
    (Shiranui Splendidsaga)
    (World Legacy’s Guardragon)
    (Shiranui Setting Story)
    Final Light
    Trickstar Carobane*

    Super Rares
    Shiranui Squire
    Shiranui Spectralsword Shade
    Elemental HERO Brave Neos
    Elemental HERO Cosmo Neos
    Guardragon Elpy
    Guardragon Pisty
    Guardragon Agarpain
    Sky Striker Ace – Kaina
    Neos Fusion
    NEXT
    Valkyrie Vierte

    Rares
    Cyberse Synchron
    Rokket Synchcron
    World Legacy’s Ark
    Madolche Petingcessoeur
    Lappis Dragon
    High Psychic Rider
    Detonate Deleter
    Salamangreat Sunlight Wolf
    Apple of Enlightenment

    Commons
    Orcust Knightmare
    Subterror Guru
    Last edited by Archsorcerer; 3 Weeks Ago at 05:35 PM.

  2. #2
    Registered User Comun's Avatar
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    Everything about this Time Thieves concept seems to be made for me to love it. I can't wait to see their artworks.
    IRL Decks: Pure Artifact, Lyrilusc (work in progress) and futurely Time Thief
    Online: Trap Monster, Trickstar, Eyes Restrict
    Pre-Link Format: DDD, Heraldic Beast, Chronomaly

  3. #3
    Registered User ScionStorm's Avatar
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    Can the artworks be Time Wizard in a burglar mask?


    Is that Anti-Kaiju the most Anti-Kaiju Kaiju to ever anti Kaiju?
    Last edited by ScionStorm; 3 Weeks Ago at 09:28 PM.

  4. #4
    Registered User ScionStorm's Avatar
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    We have artworks!

    SAST-EN000
    Danger! Ogopogo!
    I also look to the sky when I'm about to chow down.

    SAST-EN081
    Super Anti-Kaiju War Machine Mecha-Thunder King
    I hate Secret Rare foil. Never fails to ruin artwork.

    SAST-EN082
    Time Thief Winder
    Maybe get a massage?

    SAST-EN083
    Time Thief Bezel Ship
    (em)bezzle?

    SAST-EN084
    Time Thief Regulator
    I told you Time Goats were real!

    SAST-EN085
    Time Thief Redoer
    Once more, with stealing!

    SAST-EN086
    Time Thief Hack
    Not cut out for this.

    SAST-EN087
    Time Thief Flyback
    Time flies when your stealing fun.


    SAST-EN088
    Valkyrie Sechste
    Too sixy for this armor.

    SAST-EN089
    Valkyrie Vierte
    Viering to the the four front.

    SAST-EN090
    Final Light
    Its curtains for you! Lacey curtains gently glowing in the wind.

    SAST-EN091
    Apple of Enlightenment
    Idunn-o why it's Freyja
    Last edited by ScionStorm; 2 Weeks Ago at 09:55 PM.

  5. #5
    Registered User Archsorcerer's Avatar
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    Quote Originally Posted by Comun View Post
    Everything about this Time Thieves concept seems to be made for me to love it. I can't wait to see their artworks.
    I don't like the protection of the continuous spell. But in the era of handtraps and links it might be ok.

    Man, Transmodify would be useful here to summon Dark Witch or get a thief from Soartroopers.
    Last edited by Archsorcerer; 3 Weeks Ago at 11:46 PM.

  6. #6
    Registered User ScionStorm's Avatar
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    So if Fossil Fusions followed the same path starting with a set like SHIV would that mean new fusions for them in main sets? (salivates)

  7. #7
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    Quote Originally Posted by ScionStorm View Post
    So if Fossil Fusions followed the same path starting with a set like SHIV would that mean new fusions for them in main sets? (salivates)
    Considering the direction the TCG World Premires are going as of recent, what with they nostalgia-ing differently than most YGO nostalgia (Yugi and Kaiba stuff), I'd say it's definitely possible!

    But first, we have to jump the hurdle that is getting Jim's Fossil stuff out there in the first place.

    But seriously, I love that they are giving Valkyries this additional support, including releasing more of the Anime Spells and Traps and giving them new Monsters!

    Time Thieves seem fun! I wonder what's the best way to build around them? Feels like, aesthetically, Trap Monsters would fit in nicely.

    - - - Updated - - -

    Quote Originally Posted by Archsorcerer View Post
    I don't like the protection of the continuous spell. But in the era of handtraps and links it might be ok.

    Man, Transmodify would be useful here to summon Dark Witch or get a thief from Soartroopers.
    What's wrong with the protection? Is it because it's generic?

  8. #8
    Registered User Archsorcerer's Avatar
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    Yeah.

    I wonder if Konami will make a Satellar link.

  9. #9
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    Quote Originally Posted by Archsorcerer View Post
    Yeah.

    I wonder if Konami will make a Satellar link.

    Ah, I see. I thought that was more a courtesy thing, so you can utilize a wider range of Rank 4 Xyz in Time Theives other than just Redoer, since that's the only in-theme Xyz out now, and we don't know how many Xyz we'll be getting for them over their support span.

    (Where did Satellars come in?)

  10. #10
    Registered User Archsorcerer's Avatar
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    Just thinking of what XYZ-centric deck could abuse. Satellars come to mind.

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