Gladiator Beasts return with a new star Gladiator, and his hearty sea crew.



CHIM-JP011 Gladial Beast Sagittari (Gladiator Beast Sagittari)
Level 3 WIND Winged Beast Effect Monster
ATK 1400
DEF 1000
(1) If this card is Special Summoned by the effect of a “Gladiator Beast” monster: You can discard 1 “Gladiator Beast” card; draw 2 cards.
(2) At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 “Gladiator Beast” monster from your Deck, except “Gladiator Beast Sagittari”.

Note: This card is named after the Gladiator Class “Sagittarius”



CHIM-JP012 Gladial Beast Atrix (Gladiator Beast Atrix)
Level 4 EARTH Beast-Warrior Effect Monster
ATK 800
DEF 2000
(1) If this card is Special Summoned by the effect of a “Gladiator Beast” monster: You can send 1 “Gladiator Beast” monster from your Deck or Extra Deck to the GY, except “Glatator Beast Atrix”; until the End Phase, this card’s Level and name become that monster’s.
(2) At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 “Gladiator Beast” monster from your Deck, except “Gladiator Beast Atrix”.

Note: This card might be named after Autocratrix, a term for a female regent in charge of the Roman Empire.

Note: It’s probably just Gladiatrix, which is the term for any female Gladiator.



CHIM-JP013 Gladial Beast Vespasiaus (Gladiator Beast Vespasiaus)
Level 7 WATER Sea Serpent Effect Monster
ATK 2300
DEF 0
You can use the (1)st effect with this card’s name only once per turn.
(1) If your “Gladiator Beast” monster battles a monster, at the start of the Damage Step: You can Special Summon this card from your hand.
(2) While this card that was Special Summoned by a “Gladiator Beast” monster effect is in your Monster Zone, monsters you control gain 500 ATK.
(3) At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 “Gladiator Beast” monster from your Deck, except “Gladiator Beast Vespasiaus”.

Note: This card is named after the Roman Emperor Vespasian.



CHIM-JP033 Gladial Beast Domitianus (Gladiator Beast Domitianus)
Level 10 DARK Sea Serpent Fusion Effect Monster
ATK 3500
DEF 1200
Materials: “Gladiator Beast Vespasiaus” + 2 “Gladiator Beast” monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use “Polymerization”.)
(1) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate that activation, and if you do, destroy it.
(2) You choose the attack targets for your opponent’s attacks.
(3) At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 1 “Gladiator Beast” monster from your Deck.

Note: This card is named after the Roman Emperor Domitian.



CHIM-JP046 Slave Panther (Test Panther)
Link 2 EARTH Beast Link Effect Monster
ATK 800
Links: Bottom Left, Bottom
Materials: 2 monsters, including a “Gladiator Beast” monster
You can only use each effect of this card’s name once per turn.
(1) If this card is Link Summoned: You can add 1 “Gladiator Beast” card from your Deck to your hand.
(2) You can target 1 “Gladiator Beast” monster you control: Return that “Gladiator Beast” monster to the Deck, and if you do, Special Summon from your Deck 1 “Gladiator Beast” monster with an original name different from the returned monster’s, as if it were Special Summoned by the effect of a “Gladiator Beast” monster.



CHIM-JP056 Saiki-suru Gladial Beast (Gladiator Beast Comeback)
Normal Spell Card
(1) Special Summon, from your hand or GY, 1 “Gladiator Beast” monster with a Type different from the monsters you control, and if you do, it cannot be destroyed by battle.



CHIM-JP057 Danketsu-suru Gladial Beast (United Gladiator Beasts)
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn, and during the turn this card is activated, you cannot declare attacks, except to attack with “Gladiator Beast” monsters.
(1) During the Battle Phase: Shuffle into the Deck, from your hand, field, or GY, Fusion Materials listed on a “Gladiator Beast” Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.



CHIM-JP058 Gladial Rejection (Gladiator Rejection)
Continuous Spell Card
YOu can only activate the 2nd effect of this card’s name once per turn.
(1) “Gladiator Beast” monsters you control cannot be targeted by your opponent’s card effects, except during the Battle Phase.
(2) If a “Gladiator Beast” monster is Special Summoned from your Deck: You can Special Summon from your Deck, in Defense Position, 1 “Gladiator Beast” monster with a Type different from the monsters you control.



CHIM-JP071 Moushin-suru Gladial Beast (Mad Gladiator Beasts)
Normal Trap Card
(1) Target face-up cards on the field up to the number of different “Gladiator Beast” monsters you control; destroy them.

Note: This card’s name might ever so slightly be referencing “Mad Sword Beast”.



CHIM-JP072 Gladial Naumachia (Gladiator Naumachia)
Continuous Trap Card
(1) While you control a “Gladiator Beast” monster(s), monsters your opponent controls must attack if able.
(2) Once per turn: You can shuffle 1 “Gladiator Beast” monster from your hand or GY into the Deck, then target 1 “Gladiator Beast” monster you control; until the end of the turn, that monster gains ATK equal to its original DEF.
(3) If this card in the Spell & Trap Zone is destroyed by a card effect: You can activate this effect; for the rest of this turn, “Gladiator Beast” monsters you control cannot be destroyed by battle.

Note: Naumachia refers to the staged water and ship battles in the Colosseum (yes this is totally a thing they did.)