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Thread: Random crap decks

  1. #31
    Registered User SynjoDeonecros's Avatar
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    Monsters:
    Ryko x2
    Wind-Up Kitten x2
    Sea Koala x3
    Tree Otter x3
    Valerifawn x2
    Kantalosa x2
    Tamtam x3
    Ponpoko x3

    Spells:
    MST x2
    Swords of Revealing Light x2
    Ayers Rock Sunrise x3
    Obedience Schooled x3
    Fusion Substitute x3
    One Day of Peace x1

    Traps:
    Treacherous Trap Hole x1
    Burst Rebirth x2
    Waboku x3

    Extra Deck:
    Sandayu x3
    Koalo-Koala x3
    Balmung x1
    Armored Kappa x1
    Gachi Gachi Gantetsu x1
    Ghostrick Socuteboss x1
    Hi-Speedroid Puzzle x1
    Cat Shark x1

    So, this is what I have, so far; may share Extra Deck cards with my The Fabled deck, but other than that, this is pretty much it. I know it kinda sucks, but I just don't have the extra cards needed for it to be awesome...
    Last edited by SynjoDeonecros; 7th May 2016 at 11:17 PM.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  2. #32
    Registered User SynjoDeonecros's Avatar
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    Quote Originally Posted by SynjoDeonecros View Post


    I felt sorry for the Zone Control cards that came out in Cyberdark Impact, and I've always wanted to make a deck out of them. Now that we have Zany Zebra to add to the mix, I feel it's time to revive the concept. What do you guys think?
    I'm thinking of updating this deck a bit. I can't use any of the Extra Deck, right now, but I can make the main deck, with a few cards bought. All I need is a second Gyokkou, a second Dragonpulse, and a pair of Odd-Eyes Unicorns. So it would look something like this:

    Monsters:
    Storm Shooter x3
    Rampaging Rhynos x3
    Alien Infiltrator x1
    Zany Zebra x3
    Monkeyboard x1
    Lizardraw x3
    Guitartle x1
    Odd-Eyes Pendulum Dragon x2
    Odd-Eyes Unicorn x2

    Spells:
    Gyokkou x2
    Ground Collapse x3
    Pot of Duality x3
    Senet Switch x2
    Pendulum Shift x3

    Traps:
    Pendulum Reborn x3
    Blasting Fuse x3
    Ojama Trio x2

    What do yhou guys think?
    Last edited by SynjoDeonecros; 13th May 2016 at 02:21 AM.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  3. #33
    Registered User SynjoDeonecros's Avatar
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    i want to build a deck around the level 4 2000 ATK monsters (Alexandrite Dragon, Gene-Warped Warwolf, Phantom Gryphon, and Mystery Shell Dragon), but the only decks I can come up with for them involves either the Draconia engine (which, while fun, isn't something I want to do, right now), or the Box of Friends engine (which only affects Phantom Gryphon and Mystery Shell Dragon). Anyone want to suggest stuff for me to do with these cards?
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  4. #34
    Registered User SynjoDeonecros's Avatar
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    Curious if I should put in that new Rank 8 Dragon Number from Infinite Gold or not, or if I should reduce the number of Rank 8's in my extra deck for more Rank 4's...
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  5. #35
    Registered User SynjoDeonecros's Avatar
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    Quote Originally Posted by SynjoDeonecros View Post


    Curious if I should put in that new Rank 8 Dragon Number from Infinite Gold or not, or if I should reduce the number of Rank 8's in my extra deck for more Rank 4's...
    Monsters:
    Beast King Barbaros x3
    Coach Captain Bearman x3
    Coach Soldier Wolfbark x3
    Brotherhood of the Fire Fist - Bear x3
    Brotherhood of the Fire Fist - Gorilla x1
    Indomitable Fighter Lei Lei x3

    Spells:
    Forbidden Chalice x3
    Fire Formation - Tensu x1
    Fire Formation - Tenki x3
    Pot of Duality x3

    Traps:
    Solemn Warning x1
    Skill Drain x1
    Vanity's Emptiness x1
    Bad Aim x2
    Bottomless Trap Hole x1
    Horn of the Phantom Beast x3
    Fire Formation - Tenken x3
    Fire Formation - Tensen x2

    Extra Deck:
    Coach King Giantrainer x1
    Divine Dragon Knight Felgrand x1
    Gem-Knight Pearl x1
    Hieratic Sun Dragon Overlord of Heliopolis x1
    Number 44: Sky Pegasus x1
    Number 107: Galaxy-Eyes Tachyon Dragon x1
    Alsei, the Sylvan High Protector x1
    Number 62: Galaxy-Eyes Prime Photon Dragon x1
    Gagaga Cowboy x1
    Gagaga Samurai x1
    Number 23: Lancelot, Dark Knight of the Underworld x1
    Number 80: Rhapsody in Berserk x1
    Number 85: Crazy Box x1
    Photon Papilloperative x1
    Maestroke the Symphonic Djinn x1

    What do you guys think? It's not much, but eh *shrugs*
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  6. #36
    Registered User SynjoDeonecros's Avatar
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    Quote Originally Posted by SynjoDeonecros View Post
    Monsters:
    Beast King Barbaros x3
    Coach Captain Bearman x3
    Coach Soldier Wolfbark x3
    Brotherhood of the Fire Fist - Bear x3
    Brotherhood of the Fire Fist - Gorilla x1
    Indomitable Fighter Lei Lei x3

    Spells:
    Forbidden Chalice x3
    Fire Formation - Tensu x1
    Fire Formation - Tenki x3
    Pot of Duality x3

    Traps:
    Solemn Warning x1
    Skill Drain x1
    Vanity's Emptiness x1
    Bad Aim x2
    Bottomless Trap Hole x1
    Horn of the Phantom Beast x3
    Fire Formation - Tenken x3
    Fire Formation - Tensen x2

    Extra Deck:
    Coach King Giantrainer x1
    Divine Dragon Knight Felgrand x1
    Gem-Knight Pearl x1
    Hieratic Sun Dragon Overlord of Heliopolis x1
    Number 44: Sky Pegasus x1
    Number 107: Galaxy-Eyes Tachyon Dragon x1
    Alsei, the Sylvan High Protector x1
    Number 62: Galaxy-Eyes Prime Photon Dragon x1
    Gagaga Cowboy x1
    Gagaga Samurai x1
    Number 23: Lancelot, Dark Knight of the Underworld x1
    Number 80: Rhapsody in Berserk x1
    Number 85: Crazy Box x1
    Photon Papilloperative x1
    Maestroke the Symphonic Djinn x1

    What do you guys think? It's not much, but eh *shrugs*
    I want to replace Lei Lei with a level 4 Fire Beast-Warrior, but the only one I have in regular supply is Dragoons of Draconia, and as a pendulum, that won't work with Wolfbark, so...

    Also, someone on Pojo suggested I use Xyz Universe in this deck. What do you guys think? I'll have to put in more non-Number rank 8 monsters, but the only ones that I don't have are Galaxy-Eyes Full-Armor and Aegion.
    Last edited by SynjoDeonecros; 30th June 2016 at 02:23 AM.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  7. #37
    Registered User SynjoDeonecros's Avatar
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    I found a single Xyz Universe, so I'm putting it in, along with a Gyokkou. If I can find a second Xyz Universe, I'll replace the Gyokkou with it.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  8. #38
    Registered User SynjoDeonecros's Avatar
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    Things I'm considering for my Coach deck:

    1. Dropping the Lei Leis for 2 Bonfire Colossus and a Mathematician; Bonfire can be negated by Skill Drain, Tenken or Chalice, and Mathematician helps me set up for Wolfbark plays.

    2. Replacing Gyokkou and Vanity's Emptiness with 2 Calls, to help revive level 8 monsters and reuse Wolfbark.

    3. Somehow put in a Trade-In or two, for more drawing power.

    Suggestions?
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  9. #39
    Registered User SynjoDeonecros's Avatar
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    Quote Originally Posted by SynjoDeonecros View Post


    Been wanting to make a Jackal Stun deck for a while, but the deck's not that viable, right now, and I dunno how to make it more viable than it used to be. Any suggestions would be appreciated on improving this deck.
    This deck I changed up quite a bit; Here's what I have, now:

    Monsters:
    Mystical Knight of Jackal x3
    Ghost Knight of Jackal x3
    Reborn Tengu x3
    Manticore of Darkness x1
    Constellar Klaus x3
    Constellar Pollux x3
    Brotherhood of the Fire Fist - Gorilla x2
    Honest x2

    Spells:
    Fiend's Sanctuary x2
    Dark Hole x2
    Fire Formation - Tenki x3
    Fire Formation - Tensu x2
    ROTA x1
    MST x2

    Traps:
    Ghost of a Grudge x2
    Horn of the Phantom Beast x1
    Call of the Haunted x3
    Robbin' Goblin x1
    Torrential Tribute x1

    No Extra (yet)
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

  10. #40
    Registered User SynjoDeonecros's Avatar
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    Quote Originally Posted by SynjoDeonecros View Post
    http://i.imgur.com/MgddaYm.png

    Generic T.G. deck. Nothing much to say about this, will likely just dismantle it for parts, but not sure, yet. Thoughts?
    Okay, replaced Barbaros with a second Cyber Magician, the Supply Squads and the CED for a third Pot, Tenki, and 2 Fiendish Chains.
    "Is it so important that you win one last argument with him?"
    "No, it is not, but it is true that I will miss the arguments; they were, finally, all that we had."

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